Mobile Services for Toy Computing
The goal of this book is to crystallize the emerging mobile computing technologies and trends by focusing on the most promising solutions in services computing. The book will provide clear proof that mobile technologies are playing an increasingly important and critical role in supporting toy comput...
Συγγραφή απο Οργανισμό/Αρχή: | |
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Άλλοι συγγραφείς: | |
Μορφή: | Ηλεκτρονική πηγή Ηλ. βιβλίο |
Γλώσσα: | English |
Έκδοση: |
Cham :
Springer International Publishing : Imprint: Springer,
2015.
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Έκδοση: | 1st ed. 2015. |
Σειρά: | International Series on Computer Entertainment and Media Technology,
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Θέματα: | |
Διαθέσιμο Online: | Full Text via HEAL-Link |
Πίνακας περιεχομένων:
- Introduction to Toy Computing.- Toy Computing Background
- Mobile Computing Toys: Marketing Challenges and Implications
- Toys and Mobile Applications: Current Trends and Related Security Issues
- Emerging Human-Toy Interaction Techniques with Augmented and Mixed Reality
- Advanced Sound Integration for Toy-Based Computing.- Augmented Reality for Mobile Service of Film-Induced Tourism App
- Privacy Requirements in Toy Computing
- Case Study: Approaching the Learning of Kanji through Augmented Toys in Japan.