Geogames and Geoplay Game-based Approaches to the Analysis of Geo-Information /
This book brings together contributions from researchers, GIS professionals and game designers to provide a first overview of this highly interdisciplinary field. Its scope ranges from fundamentals about games and play, geographic information technologies, game design and culture, to current example...
Corporate Author: | |
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Other Authors: | , |
Format: | Electronic eBook |
Language: | English |
Published: |
Cham :
Springer International Publishing : Imprint: Springer,
2018.
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Edition: | 1st ed. 2018. |
Series: | Advances in Geographic Information Science,
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Subjects: | |
Online Access: | Full Text via HEAL-Link |
Table of Contents:
- Foreword
- Introducing Geogames and Geoplay - Characterizing an emerging research field
- Defining a Geogame genre using core concepts of games, play, and geographic information and thinking
- OriGami - A Mobile Geogame for Spatial Literacy
- Spatial Game for Negotiations and Consensus Building in Urban Planning: YouPlaceIt!
- Addressing Uneven Participation Patterns in VGI through Gamification Mechanisms
- Teaching Geogame Design: Game Relocation as a Spatial Analysis Task
- (Re-)Localization of Location-Based Games
- The Design and Play of Geogames as Place-based Education
- A cost-effective workflow for depicting landscapes in immersive virtual environments
- Structural Gamification of a University GIS Course
- Geocaching on the Moon
- Ludography. .