Augmented and Virtual Reality Second International Conference, AVR 2015, Lecce, Italy, August 31 - September 3, 2015, Proceedings /
This book constitutes the refereed proceedings of the Second International Conference on Augmented and Virtual Reality, AVR 2015, held in Lecce, Italy, in September 2015. The 32 papers and 8 short papers presented were carefully reviewed and selected from 82 submissions. The SALENTO AVR 2015 confere...
Συγγραφή απο Οργανισμό/Αρχή: | |
---|---|
Άλλοι συγγραφείς: | , |
Μορφή: | Ηλεκτρονική πηγή Ηλ. βιβλίο |
Γλώσσα: | English |
Έκδοση: |
Cham :
Springer International Publishing : Imprint: Springer,
2015.
|
Έκδοση: | 1st ed. 2015. |
Σειρά: | Lecture Notes in Computer Science,
9254 |
Θέματα: | |
Διαθέσιμο Online: | Full Text via HEAL-Link |
Πίνακας περιεχομένων:
- Tutorials
- Research, Prototyping, and Product Development of Medical Simulation Applications Using the SOFA Framework.-Cultural Heritage Innovation Design: what Caught my Eye
- Keynote Speeches
- How Touch and Smell Enhance the Realism of our Virtual Experiences
- Collaborative Interactions within Immersive Environments: Advantages, Drawbacks and Current Research Issues on Multi-Stereoscopic CAVE-like Setups
- Touchless Interaction in Surgery: the Medical Imaging Toolkit Experience
- Virtual Museums Interacting and Augmenting Cultural Heritage: an European Perspective
- Applications in Cultural Heritage
- Integrated Technologies for Museum Communication and Interactive Apps in the PON DiCet Project
- “Social Heritage” Augmented Reality Application to Heritage Education
- Making Visible the Invisible. Augmented Reality Visualization for 3D Reconstructions of Archaeological Sites
- Advanced interaction with Paintings by Augmented Reality and High Resolution Visualization. A real Case Exhibition
- Cloud Computing and Augmented Realty for Cultural Heritage
- Augmented and Mixed Reality
- Accurate on Site Georeferenced Subsurface Utility Model Visualisation
- The Augmented Reality Story Book Project: A Collection of Balinese Miths and Legends
- ARBS: An Interactive and Collaborative System for Augmented Reality Books
- Robust Model Based Tracking using Edge Mapping and Refinement
- Augmented Reality, Embodied Cognition and Learning
- OscARsWelt: A Collaborative Augmented Reality Game
- Device Registration for 3D Geometry-based User-Perspective Rendering in Hand-Held Video See-Through Augmented Reality
- Creativity Support in Projection-based Augmented Environments
- IMU Drift reduction for Augmented Reality Applications
- Applications in Medicine
- Serious games for rehabilitation using head-mounted display and haptic devices
- VR-based Serious Game Designed for Medical Ethics Training
- Scalable Medical Viewer for Virtual Reality Environments
- A Pre-Operative Planning Module for an Augmented Reality Application in Maxillo-Facial Surgery
- Augmented Reality Assisted Brain Tumor Extraction in Mice
- Applications in Industry and Robotics
- A Virtual Prototyping Platform to Improve CAE Analysis Workflow
- A Proposed Hardware-Software Architecture for Virtual Reality in Industrial Applications
- Using Haptic Forces Feedback for immersive and interactive simulation in industrial context
- A Flexible AR-based Training System for Industrial Maintenance
- Training in VR: a preliminary study on learning Assembly/Disassembly sequences
- Applying Aesthetic Rules in Virtual Environments by means of Semantic Web Technologies
- Bilateral Control of a Robotic Arm Through Brain Signals
- Interfaces
- Natural user interfaces for virtual character full body and facial animation in immersive virtual worlds
- ARTworks: an Augmented Reality Interface as an aid for Restoration Professionals
- Design and preliminary evaluation of free-hand travel techniques for wearable immersive virtual reality systems with egocentric sensing
- Perception of Basic Emotions from Facial Expressions of Dynamic Virtual Avatars
- Bridging Offline and Online World through Augmentable Smart Glass Interfaces
- Touchless Interaction for Command and Control in Military Operations
- Short Papers
- Development of a framework to support Virtual Review within complex-product lifecycle management. 3D Physics Virtual Laboratory as a Teaching Platform
- Experiences in Development of an Augmented Reality Dressing Room
- Development of a Virtual laboratory for investigating the interaction of materials with plasma
- Aspects Concerning Algorithms of VRML Surfaces’ Generation
- Towards a Framework for Information Presentation in Augmented Reality for the Support of Procedural Tasks
- A dynamic-oriented Decision Support System for group Interview Knapsack Problem
- Virtual Reality as Cross-Domain Language in Collaborative Environments.