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|a 9783319265186
|9 978-3-319-26518-6
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|a 10.1007/978-3-319-26518-6
|2 doi
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|a Q334-342
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|a 006.3
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|a Mobile, Ubiquitous, and Pervasive Learning
|h [electronic resource] :
|b Fundaments, Applications, and Trends /
|c edited by Alejandro Peña-Ayala.
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|a 1st ed. 2016.
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|a Cham :
|b Springer International Publishing :
|b Imprint: Springer,
|c 2016.
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|a XII, 223 p. 56 illus., 12 illus. in color.
|b online resource.
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|a text
|b txt
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|a computer
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|a online resource
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|a text file
|b PDF
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|a Advances in Intelligent Systems and Computing,
|x 2194-5357 ;
|v 406
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|a The Effect of Question Styles and Methods in Quizzes Using Mobile Devices -- A Generalized Approach for Context-aware Adaptation in Mobile E-Learning Settings -- A Revision of Literature Concerned to Mobile, Ubiquitous, and Pervasive Learning: A Survey -- Using Augmented Reality to Support Children’s Situational Interest and Science Learning during Context-Sensitive Informal Mobile Learning -- Cooperative Face-to-Face Learning with Connected Mobile Devices: The Future of Classroom Learning? -- Prospective Teachers – Are They Already Mobile? -- Flexible and Contextualized Cloud Applications for Mobile Learning Scenarios -- Toward an Adaptive and Adaptable Architecture to Support Ubiquitous Learning Activities.
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|a This book is concerned with the mobile, ubiquitous, and pervasive learning arena. It present a collection of works corresponding to four categories: reviews, studies, conceptual proposals, and approaches. As a result of the submission and revision processes eight manuscripts were accepted and organized into the aforementioned four parts as follows: ·Review: a couple of chapters offer a survey of related works. One concerns with the diversity of mobile, ubiquitous, and pervasive labor, where interested findings are unveiled based on correlations. Other focuses on adaptive and adaptable architectures that are suitable to implement ubiquitous learning sceneries, whose contribution represents a model of a domain specific architecture. ·Studies: two chapters explore issues related to the effect of question styles made through smartphones and tablets, and the disposition of teachers to exploit mobile devices at classroom. ·Conceptual: a pair of chapters offer a given proposal, the first to develop adaptive mobile learning systems by means of a framework based on contextual information; and the second with the purpose to share some guidelines of how to apply cloud computing in the development and operation of mobile. ·Approaches: two chapters apply a specific paradigm as part of a whole application and reveal the achieved impact. One of them uses augmented reality to encourage children to learn about trees as context-sensitive informal learning. The other, immerses children in playing a learning game to learn math by cooperating between members team and interacting through mobile devices. This volume will be a source of interest for researchers, practitioners, professors, and postgraduate students aimed at updating their knowledge and finding targets for future work in the mobile, ubiquitous, and pervasive learning field!
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|a Computer science.
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|a Artificial intelligence.
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|a Educational technology.
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|a Computational intelligence.
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|a Computer Science.
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|a Artificial Intelligence (incl. Robotics).
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|a Computational Intelligence.
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|a Educational Technology.
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|a Peña-Ayala, Alejandro.
|e editor.
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|a SpringerLink (Online service)
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|t Springer eBooks
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|i Printed edition:
|z 9783319265162
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|a Advances in Intelligent Systems and Computing,
|x 2194-5357 ;
|v 406
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|u http://dx.doi.org/10.1007/978-3-319-26518-6
|z Full Text via HEAL-Link
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|a ZDB-2-SCS
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950 |
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|a Computer Science (Springer-11645)
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