|
|
|
|
LEADER |
02992nam a22005535i 4500 |
001 |
978-3-319-28079-0 |
003 |
DE-He213 |
005 |
20160203200105.0 |
007 |
cr nn 008mamaa |
008 |
160202s2016 gw | s |||| 0|eng d |
020 |
|
|
|a 9783319280790
|9 978-3-319-28079-0
|
024 |
7 |
|
|a 10.1007/978-3-319-28079-0
|2 doi
|
040 |
|
|
|d GrThAP
|
050 |
|
4 |
|a RC321-580
|
072 |
|
7 |
|a PSAN
|2 bicssc
|
072 |
|
7 |
|a MED057000
|2 bisacsh
|
082 |
0 |
4 |
|a 612.8
|2 23
|
100 |
1 |
|
|a Iqbal, Azlan.
|e author.
|
245 |
1 |
4 |
|a The Digital Synaptic Neural Substrate
|h [electronic resource] :
|b A New Approach to Computational Creativity /
|c by Azlan Iqbal, Matej Guid, Simon Colton, Jana Krivec, Shazril Azman, Boshra Haghighi.
|
250 |
|
|
|a 1st ed. 2016.
|
264 |
|
1 |
|a Cham :
|b Springer International Publishing :
|b Imprint: Springer,
|c 2016.
|
300 |
|
|
|a XV, 119 p. 13 illus., 4 illus. in color.
|b online resource.
|
336 |
|
|
|a text
|b txt
|2 rdacontent
|
337 |
|
|
|a computer
|b c
|2 rdamedia
|
338 |
|
|
|a online resource
|b cr
|2 rdacarrier
|
347 |
|
|
|a text file
|b PDF
|2 rda
|
490 |
1 |
|
|a SpringerBriefs in Cognitive Computation,
|x 2212-6023 ;
|v 3
|
505 |
0 |
|
|a Preface -- Introduction -- Review -- Methodology -- Experimental work -- Consolidation of results -- Conclusions -- Index -- Appendix A -- Appendix B -- Appendix C -- Appendix D -- Appendix E -- Appendix F.
|
520 |
|
|
|a This book describes a new computational approach to creativity. With chess as the domain of investigation, the authors show experimentally how a computer can be imbued with the 'spark' of creativity that enables it to compose chess problems or puzzles that are both challenging and aesthetically appealing to humans. This new approach called the Digital Synaptic Neural Substrate (DSNS) mimics the brain's ability to combine fragments of seemingly unrelated information from different domains (such as chess, photographs and music) to inspire itself to create new objects in any of them. Representing the cutting edge in computational creativity research, this book will be useful to students, educators and researchers in the field as well as artificial intelligence (AI) practitioners, in general.
|
650 |
|
0 |
|a Medicine.
|
650 |
|
0 |
|a Neurosciences.
|
650 |
|
0 |
|a Computers.
|
650 |
|
0 |
|a Artificial intelligence.
|
650 |
1 |
4 |
|a Biomedicine.
|
650 |
2 |
4 |
|a Neurosciences.
|
650 |
2 |
4 |
|a Artificial Intelligence (incl. Robotics).
|
650 |
2 |
4 |
|a Theory of Computation.
|
700 |
1 |
|
|a Guid, Matej.
|e author.
|
700 |
1 |
|
|a Colton, Simon.
|e author.
|
700 |
1 |
|
|a Krivec, Jana.
|e author.
|
700 |
1 |
|
|a Azman, Shazril.
|e author.
|
700 |
1 |
|
|a Haghighi, Boshra.
|e author.
|
710 |
2 |
|
|a SpringerLink (Online service)
|
773 |
0 |
|
|t Springer eBooks
|
776 |
0 |
8 |
|i Printed edition:
|z 9783319280783
|
830 |
|
0 |
|a SpringerBriefs in Cognitive Computation,
|x 2212-6023 ;
|v 3
|
856 |
4 |
0 |
|u http://dx.doi.org/10.1007/978-3-319-28079-0
|z Full Text via HEAL-Link
|
912 |
|
|
|a ZDB-2-SBL
|
950 |
|
|
|a Biomedical and Life Sciences (Springer-11642)
|