Serious Games, Interaction, and Simulation 5th International Conference, SGAMES 2015, Novedrate, Italy, September 16–18, 2015, Revised Selected Papers /

This volume constitutes the proceedings of the 5th International Conference on Serious Games, Interaction, and Simulation, held in Novedrate, Italy, in September 2015. The 16 revised full papers together with 2 keynote papers were carefully reviewed and selected for inclusion in this book. They focu...

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Λεπτομέρειες βιβλιογραφικής εγγραφής
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Άλλοι συγγραφείς: Vaz de Carvalho, Carlos (Επιμελητής έκδοσης), Escudeiro, Paula (Επιμελητής έκδοσης), Coelho, António (Επιμελητής έκδοσης)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Cham : Springer International Publishing : Imprint: Springer, 2016.
Έκδοση:1st ed. 2016.
Σειρά:Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, 161
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
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245 1 0 |a Serious Games, Interaction, and Simulation  |h [electronic resource] :  |b 5th International Conference, SGAMES 2015, Novedrate, Italy, September 16–18, 2015, Revised Selected Papers /  |c edited by Carlos Vaz de Carvalho, Paula Escudeiro, António Coelho. 
250 |a 1st ed. 2016. 
264 1 |a Cham :  |b Springer International Publishing :  |b Imprint: Springer,  |c 2016. 
300 |a VIII, 139 p. 24 illus.  |b online resource. 
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490 1 |a Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering,  |x 1867-8211 ;  |v 161 
505 0 |a Applying a Serious Game Quality Model -- Dynamic Serious Games Balancing -- Relation Between Game Genres and Competences for In-game Certification -- Serious Games for the Cognitive Stimulation of Adults: a proposal of a pilot project -- VirtualSign in Serious Games -- The Design and Study of a Serious Game for Attention Training of the Older Adults -- Sensitizing: Helping Children Design Serious Games for a Surrogate Population -- Chess Playing and Mathematics: an Exploratory Study in the South African Context -- A Virtual City Environment for Engineering Problem Based Learning -- Knowledge Improvement of Dental Students in Thailand and UK through an Online Serious Game in Dental Public Health -- A Gamified Community for Fostering Learning Engagement towards Preventing Early School Leaving -- Serious computer games design for active learning in teacher education -- Enabling Control of 3D Visuals, Scenarios and Non-Linear Gameplay in Serious Game Development through Model-Driven Authoring -- Serious Games For Large-Scale Image Sensing -- Game Social Tech Booster -- BIM to IoT: The Persistence Problem. 
520 |a This volume constitutes the proceedings of the 5th International Conference on Serious Games, Interaction, and Simulation, held in Novedrate, Italy, in September 2015. The 16 revised full papers together with 2 keynote papers were carefully reviewed and selected for inclusion in this book. They focus on the design, development, use, and application of games for purposes other than entertainment. As such they cover areas like cognition, psychology, technology-enhanced education, evaluation and assessment, multimedia and information technology, and feature new scientific approaches and results from experiments and real-life applications. 
650 0 |a Computer science. 
650 0 |a User interfaces (Computer systems). 
650 0 |a Computer simulation. 
650 0 |a Computer graphics. 
650 0 |a Education  |x Data processing. 
650 0 |a Computers and civilization. 
650 1 4 |a Computer Science. 
650 2 4 |a Computers and Education. 
650 2 4 |a Simulation and Modeling. 
650 2 4 |a Computer Imaging, Vision, Pattern Recognition and Graphics. 
650 2 4 |a Information Systems Applications (incl. Internet). 
650 2 4 |a User Interfaces and Human Computer Interaction. 
650 2 4 |a Computers and Society. 
700 1 |a Vaz de Carvalho, Carlos.  |e editor. 
700 1 |a Escudeiro, Paula.  |e editor. 
700 1 |a Coelho, António.  |e editor. 
710 2 |a SpringerLink (Online service) 
773 0 |t Springer eBooks 
776 0 8 |i Printed edition:  |z 9783319290591 
830 0 |a Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering,  |x 1867-8211 ;  |v 161 
856 4 0 |u http://dx.doi.org/10.1007/978-3-319-29060-7  |z Full Text via HEAL-Link 
912 |a ZDB-2-SCS 
950 |a Computer Science (Springer-11645)