Serious Games, Interaction, and Simulation 5th International Conference, SGAMES 2015, Novedrate, Italy, September 16–18, 2015, Revised Selected Papers /
This volume constitutes the proceedings of the 5th International Conference on Serious Games, Interaction, and Simulation, held in Novedrate, Italy, in September 2015. The 16 revised full papers together with 2 keynote papers were carefully reviewed and selected for inclusion in this book. They focu...
Συγγραφή απο Οργανισμό/Αρχή: | |
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Άλλοι συγγραφείς: | , , |
Μορφή: | Ηλεκτρονική πηγή Ηλ. βιβλίο |
Γλώσσα: | English |
Έκδοση: |
Cham :
Springer International Publishing : Imprint: Springer,
2016.
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Έκδοση: | 1st ed. 2016. |
Σειρά: | Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering,
161 |
Θέματα: | |
Διαθέσιμο Online: | Full Text via HEAL-Link |
Πίνακας περιεχομένων:
- Applying a Serious Game Quality Model
- Dynamic Serious Games Balancing
- Relation Between Game Genres and Competences for In-game Certification
- Serious Games for the Cognitive Stimulation of Adults: a proposal of a pilot project
- VirtualSign in Serious Games
- The Design and Study of a Serious Game for Attention Training of the Older Adults
- Sensitizing: Helping Children Design Serious Games for a Surrogate Population
- Chess Playing and Mathematics: an Exploratory Study in the South African Context
- A Virtual City Environment for Engineering Problem Based Learning
- Knowledge Improvement of Dental Students in Thailand and UK through an Online Serious Game in Dental Public Health
- A Gamified Community for Fostering Learning Engagement towards Preventing Early School Leaving
- Serious computer games design for active learning in teacher education
- Enabling Control of 3D Visuals, Scenarios and Non-Linear Gameplay in Serious Game Development through Model-Driven Authoring
- Serious Games For Large-Scale Image Sensing
- Game Social Tech Booster
- BIM to IoT: The Persistence Problem.