Retrogame Archeology Exploring Old Computer Games /
Drawing on extensive research, this book explores the techniques that old computer games used to run on tightly-constrained platforms. Retrogame developers faced incredible challenges of limited space, computing power, rudimentary tools, and the lack of homogeneous environments. Using examples from...
Main Author: | Aycock, John (Author) |
---|---|
Corporate Author: | SpringerLink (Online service) |
Format: | Electronic eBook |
Language: | English |
Published: |
Cham :
Springer International Publishing : Imprint: Springer,
2016.
|
Subjects: | |
Online Access: | Full Text via HEAL-Link |
Similar Items
-
Facebook Nation Total Information Awareness /
by: Lee, Newton
Published: (2014) -
Facebook Nation Total Information Awareness /
by: Lee, Newton
Published: (2013) -
Android TV Apps Development Building for Media and Games /
by: Trebilcox-Ruiz, Paul
Published: (2016) -
User Acceptance of Mobile Notifications
by: Westermann, Tilo
Published: (2017) -
Android Studio New Media Fundamentals Content Production of Digital Audio/Video, Illustration and 3D Animation /
by: Jackson, Wallace
Published: (2015)