Foundations of Augmented Cognition: Neuroergonomics and Operational Neuroscience 10th International Conference, AC 2016, Held as Part of HCI International 2016, Toronto, ON, Canada, July 17-22, 2016, Proceedings, Part II /

This volume constitutes the refereed proceedings of the 10th International Conference on Foundations of Augmented Cognition, AC 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, which took place in Toronto, Canada, in July 2016. HCII 2016 received a to...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Άλλοι συγγραφείς: Schmorrow, Dylan D. (Επιμελητής έκδοσης), Fidopiastis, Cali M. (Επιμελητής έκδοσης)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Cham : Springer International Publishing : Imprint: Springer, 2016.
Σειρά:Lecture Notes in Computer Science, 9744
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
Πίνακας περιεχομένων:
  • Augmented Cognition in Training and Education
  • Agent-Based Practices for an Intelligent Tutoring System Architecture
  • Intelligent Tutoring gets Physical: Coaching the Physical Learner by Modeling the Physical World
  • Measuring Stress in an Augmented Training Environment: Approaches and Applications
  • Alternate Rubric for Performance Assessment of Infantry Soldier Skills Training
  • Leveraging Interoperable Data to Improve Training Effectiveness Using the Experience API (xAPI)
  • Practical Requirements for ITS Authoring Tools from a User Experience Perspective
  • Making Sense of Cognitive Performance in Small Unit Training
  • Considerations for Immersive Learning in Intelligent Tutoring Systems
  • Elements of Adaptive Instruction for Training and Education
  • Adaptive Instruction for Individual Learners within the Generalized Intelligent Framework for Tutoring (GIFT).-Applying Augmented Cognition to Flip-Flop Methodology
  • Real-time Assessment of Cognitive State: Research and Implementation Challenges
  • How Novices Read Source Code in Introductory Courses on Programming: An Eye-Tracking Experiment
  • Human Cognition and Behavior in Complex Tasks and Environments
  • Implementing User-Centered Methods and Virtual Reality to Rapidly Prototype Augmented Reality Tools for Firefighters
  • RevealFlow: A Process Control Visualization Framework
  • Paradigm Development for Identifying and Validating Indicators of Trust in Automation in the Operational Environment of Human Automation Integration
  • Performance-based Eye-tracking Analysis in a Dynamic Monitoring Task
  • Exploring the Hybrid Space: Theoretical Framework Applying Cognitive Science in Military Cyberspace Operations
  • Empirical Study of Secure Password Creation Habit
  • Team Cognition as a Mechanism for Developing Collaborative and Proactive Decision Support in Remotely Piloted Aircraft Systems
  • Supporting Multi-Objective Decision Making within a Supervisory Control Environment
  • Assessment of expert interaction with multivariate time series 'big data'
  • Aircraft Pilot Intention Recognition for Advanced Cockpit Assistance Systems
  • Explaining a Virtual Worker’s Job Performance: The Roles of Psychological Distance
  • Training Tactical Combat Casualty Care with an Integrated Training Approach
  • Exploratory Trajectory Clustering with Distance Geometry
  • Interaction in Augmented Cognition
  • Serial Sequence Learning On Digital Games
  • Text Simplification and User Experience
  • A proposed approach for determining the influence of multimodal robot-of-human transparency information on human-agent teams
  • Assessment of visualization interfaces for assisting the development of multi-level cognitive maps
  • Interactive Visualization of Multivariate Time Series Data
  • Investigation of Multimodal Mobile Applications for Improving Mental Health
  • Integrating Methodology for Experimentation using Commercial Off-the-Shelf Products for Haptic Cueing
  • Understanding Older Adults' Perceptions of In-Home Sensors Using an Obtrusiveness Framework
  • The Role of Simulation in Designing Human-Automation Systems
  • Navigating with a Visual Impairment: Problems, Tools, and Possible Solutions
  • A Systems Approach for Augmented Reality Design
  • Social Cognition
  • Modeling of Social Media Behaviors Using Only Account Metadata
  • The Willful Marionette: Modeling Social Cognition Using Gesture-Gesture Interaction Dialogue
  • Improving Analysis and Decision-Making through Intelligent Web Crawling
  • Using an Augmented Training Event to Collect Data for Future Modeling Purposes
  • The Art of Research: Opportunities for a Science-Based Approach.