Emotion in Games Theory and Praxis /

The core message of this book is: computer games best realise affective interaction. This book brings together contributions from specialists in affective computing, game studies, game artificial intelligence, user experience research, sensor technology, multi-modal interfaces and psychology that wi...

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Bibliographic Details
Corporate Author: SpringerLink (Online service)
Other Authors: Karpouzis, Kostas (Editor), Yannakakis, Georgios N. (Editor)
Format: Electronic eBook
Language:English
Published: Cham : Springer International Publishing : Imprint: Springer, 2016.
Series:Socio-Affective Computing, 4
Subjects:
Online Access:Full Text via HEAL-Link

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