Game-Based Learning Across the Lifespan Cross-Generational and Age-Oriented Topics /
The book provides a systemic view of the state-of-the-art of Digital Game Based Learning (DGBL) across the lifespan, from age-specific game design requirements to technological devices that could overcome child and older adult difficulties in the use of DGBL technologies. Other topics include cross-...
| Corporate Author: | SpringerLink (Online service) |
|---|---|
| Other Authors: | Romero, Margarida (Editor), Sawchuk, Kimberly (Editor), Blat, Josep (Editor), Sayago, Sergio (Editor), Ouellet, Hubert (Editor) |
| Format: | Electronic eBook |
| Language: | English |
| Published: |
Cham :
Springer International Publishing : Imprint: Springer,
2017.
|
| Series: | Advances in Game-Based Learning
|
| Subjects: | |
| Online Access: | Full Text via HEAL-Link |
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