Game-Based Learning Across the Lifespan Cross-Generational and Age-Oriented Topics /
The book provides a systemic view of the state-of-the-art of Digital Game Based Learning (DGBL) across the lifespan, from age-specific game design requirements to technological devices that could overcome child and older adult difficulties in the use of DGBL technologies. Other topics include cross-...
Συγγραφή απο Οργανισμό/Αρχή: | SpringerLink (Online service) |
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Άλλοι συγγραφείς: | Romero, Margarida (Επιμελητής έκδοσης), Sawchuk, Kimberly (Επιμελητής έκδοσης), Blat, Josep (Επιμελητής έκδοσης), Sayago, Sergio (Επιμελητής έκδοσης), Ouellet, Hubert (Επιμελητής έκδοσης) |
Μορφή: | Ηλεκτρονική πηγή Ηλ. βιβλίο |
Γλώσσα: | English |
Έκδοση: |
Cham :
Springer International Publishing : Imprint: Springer,
2017.
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Σειρά: | Advances in Game-Based Learning
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Θέματα: | |
Διαθέσιμο Online: | Full Text via HEAL-Link |
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