Game-Based Learning Across the Lifespan Cross-Generational and Age-Oriented Topics /
The book provides a systemic view of the state-of-the-art of Digital Game Based Learning (DGBL) across the lifespan, from age-specific game design requirements to technological devices that could overcome child and older adult difficulties in the use of DGBL technologies. Other topics include cross-...
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Bibliographic Details
Corporate Author: |
SpringerLink (Online service) |
Other Authors: |
Romero, Margarida
(Editor),
Sawchuk, Kimberly
(Editor),
Blat, Josep
(Editor),
Sayago, Sergio
(Editor),
Ouellet, Hubert
(Editor) |
Format: | Electronic
eBook
|
Language: | English |
Published: |
Cham :
Springer International Publishing : Imprint: Springer,
2017.
|
Series: | Advances in Game-Based Learning
|
Subjects: | |
Online Access: | Full Text via HEAL-Link
|