Handbook of Dynamic Game Theory

This will be a two-part handbook on Dynamic Game Theory and part of the Springer Reference program. Part I will be on the fundamentals and theory of dynamic games. It will serve as a quick reference and a source of detailed exposure to topics in dynamic games for a broad community of researchers, ed...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Άλλοι συγγραφείς: Başar, Tamer (Επιμελητής έκδοσης, http://id.loc.gov/vocabulary/relators/edt), Zaccour, Georges (Επιμελητής έκδοσης, http://id.loc.gov/vocabulary/relators/edt)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Cham : Springer International Publishing : Imprint: Springer, 2018.
Έκδοση:1st ed. 2018.
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
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245 1 0 |a Handbook of Dynamic Game Theory  |h [electronic resource] /  |c edited by Tamer Başar, Georges Zaccour. 
250 |a 1st ed. 2018. 
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300 |a 135 illus., 48 illus. in color. eReference.  |b online resource. 
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505 0 |a Part I: Theory -- Historical Overview -- Introduction to the Theory of Games -- Repeated Games -- Multistage Games -- Zero-Sum Differential Games -- Nonzero-Sum Differential Games -- Evolutionary Games -- Mean-Field Games -- Stochastic Games -- Learning in Games -- Network Games -- Cooperative Dynamic Games -- Numerical Methods -- Part II: Applications -- Part IIA: Economics -- Resource Economics -- Environment Economics and Climate Change -- Industrial Organization. Macroeconomics -- Energy Markets -- Health Economics -- Auctions -- Mechanism Design -- Part IIB: Management Science -- Operations Management -- Marketing -- Finance -- Accounting -- Part IIC: Engineering -- Robust Designs -- Aerospace -- Transportation -- Security -- Power Systems & Smart Grids -- Communications Networks (Pricing, Congestion Control, Routing, Flow Control) -- Part IID: Pursuit-Evasion Games -- Part IIE: Biology (Applications of Evolutionary Game Theory) -- Part IIF: Social Networks. . 
520 |a This will be a two-part handbook on Dynamic Game Theory and part of the Springer Reference program. Part I will be on the fundamentals and theory of dynamic games. It will serve as a quick reference and a source of detailed exposure to topics in dynamic games for a broad community of researchers, educators, practitioners, and students. Each topic will be covered in 2-3 chapters with one introducing basic theory and the other one or two covering recent advances and/or special topics. Part II will be on applications in fields such as economics, management science, engineering, biology, and the social sciences. 
650 0 |a Game theory. 
650 0 |a Economic theory. 
650 1 4 |a Game Theory, Economics, Social and Behav. Sciences.  |0 http://scigraph.springernature.com/things/product-market-codes/M13011 
650 2 4 |a Economic Theory/Quantitative Economics/Mathematical Methods.  |0 http://scigraph.springernature.com/things/product-market-codes/W29000 
700 1 |a Başar, Tamer.  |e editor.  |4 edt  |4 http://id.loc.gov/vocabulary/relators/edt 
700 1 |a Zaccour, Georges.  |e editor.  |4 edt  |4 http://id.loc.gov/vocabulary/relators/edt 
710 2 |a SpringerLink (Online service) 
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