SpringerLink (Online service), Stieglitz, S., Lattemann, C., Robra-Bissantz, S., Zarnekow, R., & Brockmann, T. (2017). Gamification: Using Game Elements in Serious Contexts. Springer International Publishing : Imprint: Springer.
Chicago Style (17th ed.) CitationSpringerLink (Online service), Stefan Stieglitz, Christoph Lattemann, Susanne Robra-Bissantz, Rüdiger Zarnekow, and Tobias Brockmann. Gamification: Using Game Elements in Serious Contexts. Cham: Springer International Publishing : Imprint: Springer, 2017.
MLA (8th ed.) CitationSpringerLink (Online service), et al. Gamification: Using Game Elements in Serious Contexts. Springer International Publishing : Imprint: Springer, 2017.
Warning: These citations may not always be 100% accurate.