Gamification Using Game Elements in Serious Contexts /
This compendium introduces game theory and gamification to a number of different domains and describes their professional application in information systems. It explains how playful functions can be implemented in various contexts and highlights a range of concrete scenarios planned and developed fo...
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Bibliographic Details
| Corporate Author: |
SpringerLink (Online service) |
| Other Authors: |
Stieglitz, Stefan
(Editor),
Lattemann, Christoph
(Editor),
Robra-Bissantz, Susanne
(Editor),
Zarnekow, Rüdiger
(Editor),
Brockmann, Tobias
(Editor) |
| Format: | Electronic
eBook
|
| Language: | English |
| Published: |
Cham :
Springer International Publishing : Imprint: Springer,
2017.
|
| Series: | Progress in IS,
|
| Subjects: | |
| Online Access: | Full Text via HEAL-Link
|