Guide to 3D Vision Computation Geometric Analysis and Implementation /

This classroom-tested and easy-to-understand textbook/reference describes the state of the art in 3D reconstruction from multiple images, taking into consideration all aspects of programming and implementation. Unlike other textbooks on computer vision, this Guide to 3D Vision Computation takes a un...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Κύριοι συγγραφείς: Kanatani, Kenichi (Συγγραφέας), Sugaya, Yasuyuki (Συγγραφέας), Kanazawa, Yasushi (Συγγραφέας)
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Cham : Springer International Publishing : Imprint: Springer, 2016.
Σειρά:Advances in Computer Vision and Pattern Recognition,
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
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100 1 |a Kanatani, Kenichi.  |e author. 
245 1 0 |a Guide to 3D Vision Computation  |h [electronic resource] :  |b Geometric Analysis and Implementation /  |c by Kenichi Kanatani, Yasuyuki Sugaya, Yasushi Kanazawa. 
264 1 |a Cham :  |b Springer International Publishing :  |b Imprint: Springer,  |c 2016. 
300 |a XI, 321 p. 54 illus., 10 illus. in color.  |b online resource. 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
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347 |a text file  |b PDF  |2 rda 
490 1 |a Advances in Computer Vision and Pattern Recognition,  |x 2191-6586 
505 0 |a Introduction -- Part I: Fundamental Algorithms for Computer Vision -- Ellipse Fitting -- Fundamental Matrix Computation -- Triangulation -- 3D Reconstruction from Two Views -- Homography Computation -- Planar Triangulation -- 3D Reconstruction of a Plane -- Ellipse Analysis and 3D Computation of Circles -- Part II: Multiview 3D Reconstruction -- Multiview Triangulation -- Bundle Adjustment -- Self-calibration of Affine Cameras -- Self-calibration of Perspective Cameras -- Part III: Mathematical Foundation of Geometric Estimation -- Accuracy of Geometric Estimation -- Maximum Likelihood and Geometric Estimation -- Theoretical Accuracy Limit -- Solutions. 
520 |a This classroom-tested and easy-to-understand textbook/reference describes the state of the art in 3D reconstruction from multiple images, taking into consideration all aspects of programming and implementation. Unlike other textbooks on computer vision, this Guide to 3D Vision Computation takes a unique approach in which the initial focus is on practical application and the procedures necessary to actually build a computer vision system. The theoretical background is then briefly explained afterwards, highlighting how one can quickly and simply obtain the desired result without knowing the derivation of the mathematical detail. Topics and features: Reviews the fundamental algorithms underlying computer vision, and their implementation Describes the latest techniques for 3D reconstruction from multiple images Summarizes the mathematical theory behind statistical error analysis for general geometric estimation problems Offers examples of experimental results, enabling the reader to get a feeling of what can be done using each procedure Presents derivations and justifications as problems at the end of each chapter, with solutions supplied at the end of the book Explains the historical background for each topic in the supplemental notes at the end of each chapter Provides additional material at an associated website, include sample code for typical procedures to help readers implement the algorithms described in the book This accessible work will be of great value to students on introductory computer vision courses. Serving as both as a practical programming guidebook and a useful reference on mathematics for computer vision, it is suitable for practitioners seeking to implement computer vision algorithms as well as for theoreticians wishing to know the underlying mathematical detail. 
650 0 |a Computer science. 
650 0 |a Image processing. 
650 1 4 |a Computer Science. 
650 2 4 |a Image Processing and Computer Vision. 
700 1 |a Sugaya, Yasuyuki.  |e author. 
700 1 |a Kanazawa, Yasushi.  |e author. 
710 2 |a SpringerLink (Online service) 
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776 0 8 |i Printed edition:  |z 9783319484921 
830 0 |a Advances in Computer Vision and Pattern Recognition,  |x 2191-6586 
856 4 0 |u http://dx.doi.org/10.1007/978-3-319-48493-8  |z Full Text via HEAL-Link 
912 |a ZDB-2-SCS 
950 |a Computer Science (Springer-11645)