Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection 6th International Conference, EuroMed 2016, Nicosia, Cyprus, October 31 – November 5, 2016, Proceedings, Part II /

This two-volume set LNCS 10058 and LNCS 10059 constitutes the refereed proceedings of the 6th International Conference on Digital Heritage, EuroMed 2016, held in Nicosia, Cyprus, in October/November 2016. The 29 full papers, 44 project papers, and 32 short papers presented were carefully reviewed an...

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Λεπτομέρειες βιβλιογραφικής εγγραφής
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Άλλοι συγγραφείς: Ioannides, Marinos (Επιμελητής έκδοσης), Fink, Eleanor (Επιμελητής έκδοσης), Moropoulou, Antonia (Επιμελητής έκδοσης), Hagedorn-Saupe, Monika (Επιμελητής έκδοσης), Fresa, Antonella (Επιμελητής έκδοσης), Liestøl, Gunnar (Επιμελητής έκδοσης), Rajcic, Vlatka (Επιμελητής έκδοσης), Grussenmeyer, Pierre (Επιμελητής έκδοσης)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Cham : Springer International Publishing : Imprint: Springer, 2016.
Σειρά:Lecture Notes in Computer Science, 10059
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
Πίνακας περιεχομένων:
  • 3D Reconstruction and 3D Modelling
  • Heritage Building Information Models
  • Innovative Methods on Risk Assesment, Monitoring and Protection of Cultural Heritage
  • Intangible Cultural Heritage Documentation
  • Digital Applications for Materials' Preservation and Conservation in Cultural Heritage
  • Non-Destructive Techniques in Cultural Heritage Conservation
  • Visualisation, VR and AR Methods and Applications
  • The New Era of Museums and Exhibitions: Digital Engagement and Dissemination
  • Digital Cultural Heritage in Education, Learning and Training
  • Data Acquisition, Process and Management in Cultural Heritage
  • Data, Metadata, Semantics and Ontologies in Cultural Heritage
  • Novel Approaches to Landscapes in Cultural Heritage
  • Digital Applications for Materials' Preservation and Conservation in Cultural Heritage
  • and Serious Games for Cultural Heritage.