Information Systems and Management in Media and Entertainment Industries

This book defines an agenda for research in information management and systems for media and entertainment industries. It highlights their particular needs in production, distribution, and consumption. Chapters are written by practitioners and researchers from around the world, who examine business...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Άλλοι συγγραφείς: Lugmayr, Artur (Επιμελητής έκδοσης), Stojmenova, Emilija (Επιμελητής έκδοσης), Stanoevska, Katarina (Επιμελητής έκδοσης), Wellington, Robert (Επιμελητής έκδοσης)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Cham : Springer International Publishing : Imprint: Springer, 2016.
Σειρά:International Series on Computer Entertainment and Media Technology,
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
Πίνακας περιεχομένων:
  • An ARTISAN perspective for software development, commercialization and artistic cocreation: a case study
  • Multi-Screen Viewing and Contents: Understanding Connected TV
  • Information and Communication Technology for Government by Design: the New Digital Media, Actors, Creative Influences, and Fields of Play
  • The Strategic Role of Communication Standards for Media Companies
  • "Own-it": Management Intellectual Property Processes via the Activity Table in Creative Industries
  • Creative Co-production: The Adaption of Open Innovation Model in Creative Industries
  • Marshall McLuhan, affordance, mapping, and human computer interaction in interactive media
  • Towards a personalized and context-dependent user experience in multimedia and information systems
  • Using Social Media as a mechanism to consolidate the organizational memory: insights from the Attention Based View of the Film Theory
  • System analysis and design: Literature Review and model example
  • Digital production pipeline for virtual cultural heritage applications using interactive storytelling
  • Automated Augmented Reality Content Creation for Print Media
  • Issues of e-collaboration and knowledge management in media industries
  • Model-Drive Design of eMedia: Virtual Technology Transfer Office
  • The Impact of Fluid Publishing on Media Information Management: A survey of the latest journalistic trends as data-driven journalism, journalism as process and metrics-driven journalism
  • Determining the benefit of interactive videos in the health sector: validating a custom measurement instrument.