Mixed Reality and Gamification for Cultural Heritage

This volume on virtual and augmented reality (VR/AR) and gamification for cultural heritage offers an insightful introduction to the theories, development, recent applications and trends of the enabling technologies for mixed reality and gamified interaction in cultural heritage and creative industr...

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Bibliographic Details
Corporate Author: SpringerLink (Online service)
Other Authors: Ioannides, Marinos (Editor), Magnenat-Thalmann, Nadia (Editor), Papagiannakis, George (Editor)
Format: Electronic eBook
Language:English
Published: Cham : Springer International Publishing : Imprint: Springer, 2017.
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ΒΚΠ - Πατρα: ALFd

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Call Number: 330.01 BAU
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ΒΚΠ - Πατρα: BSC

Holdings details from ΒΚΠ - Πατρα: BSC
Call Number: 330.01 BAU
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