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|a 9783319501826
|9 978-3-319-50182-6
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|a 10.1007/978-3-319-50182-6
|2 doi
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|a COM050000
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|a 004.16
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|a Games and Learning Alliance
|h [electronic resource] :
|b 5th International Conference, GALA 2016, Utrecht, The Netherlands, December 5–7, 2016, Proceedings /
|c edited by Rosa Bottino, Johan Jeuring, Remco C. Veltkamp.
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|a Cham :
|b Springer International Publishing :
|b Imprint: Springer,
|c 2016.
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|a XIV, 456 p. 117 illus.
|b online resource.
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|a text
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|a computer
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|a Lecture Notes in Computer Science,
|x 0302-9743 ;
|v 10056
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|a Games and sustainability -- Games for math and programming -- Games and health -- Games and soft skills -- Games and management -- Games and learning -- Game development and assessment -- Mobile games.
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|a This book constitutes the refereed proceedings of the 5th International Conference on Games and Learning Alliance, GALA 2016, held in Utrecht, The Netherlands, in December 2016. The 27 revised regular papers presented together with 14 poster papers were carefully reviewed and selected from 55 submissions. The papers cover topics such as games and sustainability; games for math and programming; games and health; games and soft skills; games and management; games and learning; game development and assessment; and mobile games.
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|a Computer science.
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|a Computer communication systems.
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|a Artificial intelligence.
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|a Application software.
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|a Education
|x Data processing.
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|a Personal Computing.
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|a Computers and Education.
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|a Computer Appl. in Social and Behavioral Sciences.
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|a Artificial Intelligence (incl. Robotics).
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|a Computer Communication Networks.
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|a Bottino, Rosa.
|e editor.
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|a Jeuring, Johan.
|e editor.
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|a Veltkamp, Remco C.
|e editor.
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|a SpringerLink (Online service)
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|t Springer eBooks
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|i Printed edition:
|z 9783319501819
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|a Lecture Notes in Computer Science,
|x 0302-9743 ;
|v 10056
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|u http://dx.doi.org/10.1007/978-3-319-50182-6
|z Full Text via HEAL-Link
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|a ZDB-2-SCS
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|a ZDB-2-LNC
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|a Computer Science (Springer-11645)
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