Game Dynamics Best Practices in Procedural and Dynamic Game Content Generation /
This book offers a compendium of best practices in game dynamics. It covers a wide range of dynamic game elements ranging from player behavior over artificial intelligence to procedural content generation. Such dynamics make virtual worlds more lively and realistic and they also create the potential...
| Corporate Author: | SpringerLink (Online service) |
|---|---|
| Other Authors: | Korn, Oliver (Editor), Lee, Newton (Editor) |
| Format: | Electronic eBook |
| Language: | English |
| Published: |
Cham :
Springer International Publishing : Imprint: Springer,
2017.
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| Subjects: | |
| Online Access: | Full Text via HEAL-Link |
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