Computer Graphics for Java Programmers
This third edition covers fundamental concepts in creating and manipulating 2D and 3D graphical objects, including topics from classic graphics algorithms to color and shading models. It maintains the style of the two previous editions, teaching each graphics topic in a sequence of concepts, mathema...
Main Authors: | Ammeraal, Leen (Author), Zhang, Kang (Author) |
---|---|
Corporate Author: | SpringerLink (Online service) |
Format: | Electronic eBook |
Language: | English |
Published: |
Cham :
Springer International Publishing : Imprint: Springer,
2017.
|
Edition: | 3rd ed. 2017. |
Subjects: | |
Online Access: | Full Text via HEAL-Link |
Similar Items
-
A Practical Introduction to PSL
by: Eisner, Cindy, et al.
Published: (2006) -
Curves and Surfaces for Computer Graphics
by: Salomon, David
Published: (2006) -
Hardware Verification with C++ A Practitioner’s Handbook /
by: Mintz, Mike, et al.
Published: (2006) -
Digital Media A Problem-solving Approach for Computer Graphics /
by: Elias, Rimon
Published: (2014) -
Transformations and Projections in Computer Graphics
by: Salomon, David
Published: (2006)