Computer Music Instruments Foundations, Design and Development /

This book is divided into three elements. Part I provides a broad introduction to the foundations of computer music instruments, covering some key points in digital signal processing, with rigorous but approachable mathematics, and programming examples, as well as an overview of development environm...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Κύριος συγγραφέας: Lazzarini, Victor (Συγγραφέας)
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Cham : Springer International Publishing : Imprint: Springer, 2017.
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
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100 1 |a Lazzarini, Victor.  |e author. 
245 1 0 |a Computer Music Instruments  |h [electronic resource] :  |b Foundations, Design and Development /  |c by Victor Lazzarini. 
264 1 |a Cham :  |b Springer International Publishing :  |b Imprint: Springer,  |c 2017. 
300 |a XX, 361 p. 146 illus., 43 illus. in color.  |b online resource. 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
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505 0 |a Audio and Music Signals -- Digital Signal Processing Fundamentals -- Music Programming Environments -- Source-Filter Methods -- Closed-Form Summation Formulae -- Feedback Techniques -- Delay-Based Approaches -- Adaptive Methods -- Granular Processing -- Frequency-Domain Techniques -- Music Programming Environments -- Source-Filter Methods -- Closed-Form Summation Formulae -- Feedback Techniques -- Delay-Based Approaches -- Adaptive Methods -- Granular Processing -- Frequency-Domain Techniques -- Digital Waveguides -- Wave Digital Filters -- Finite Difference Methods -- Mass-Spring Models -- Scanned Synthesis -- Computer Music Platforms -- User Experience and Interaction -- Application Programming Interfaces. 
520 |a This book is divided into three elements. Part I provides a broad introduction to the foundations of computer music instruments, covering some key points in digital signal processing, with rigorous but approachable mathematics, and programming examples, as well as an overview of development environments for computer instruments. In Part II, the author presents synthesis and processing, with chapters on source-filter models, summation formulae, feedback and adaptive systems, granular methods, and frequency-domain techniques. In Part III he explains application development approaches, in particular communication protocols and user interfaces, and computer music platforms. All elements are fully illustrated with programming examples using Csound, Python, and Faust. The book is suitable for advanced undergraduate and postgraduate students in music and signal processing, and for practitioners and researchers. . 
650 0 |a Computer science. 
650 0 |a Music. 
650 0 |a Application software. 
650 1 4 |a Computer Science. 
650 2 4 |a Computer Appl. in Arts and Humanities. 
650 2 4 |a Music. 
650 2 4 |a Signal, Image and Speech Processing. 
710 2 |a SpringerLink (Online service) 
773 0 |t Springer eBooks 
776 0 8 |i Printed edition:  |z 9783319635033 
856 4 0 |u http://dx.doi.org/10.1007/978-3-319-63504-0  |z Full Text via HEAL-Link 
912 |a ZDB-2-SCS 
950 |a Computer Science (Springer-11645)