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|a 10.1007/978-3-319-67477-3
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|a Multi-Agent Based Simulation XVII
|h [electronic resource] :
|b International Workshop, MABS 2016, Singapore, Singapore, May 10, 2016, Revised Selected Papers /
|c edited by Luis Gustavo Nardin, Luis Antunes.
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|a Cham :
|b Springer International Publishing :
|b Imprint: Springer,
|c 2017.
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|a IX, 155 p. 60 illus.
|b online resource.
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|a text
|b txt
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|a computer
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|a Lecture Notes in Computer Science,
|x 0302-9743 ;
|v 10399
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|a Modeling and analyzing multi-agent systems -- Applying agent-based simulation techniques to real-world problems -- The confluence of socio-technical- natural sciences and multi-agents systems with a strong application/empirical vein -- Exploratory agent-based simulation as a principled way of undertaking scientific research in the social sciences -- Social theories as an inspiration to new frameworks and developmentsin multi-agent systems.
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|a This book constitutes the thoroughly refereed post-conference proceedings of the 17th International Workshop on Multi-Agent-Based Simulation, MABs 2016, held in Singapore, in May 2016. The workshop was held in Conjunction with the 15th International Conference on Autonomous Agents and Multi-Agent Systems, AAMAS 2016. The 10 revised full papers included in this volume were carefully selected from 15 submissions. The topic of the papers is about modeling and analyzing multi-agent systems and applying agent-based simulation techniques to real-world problems, focusing on the confluence of socio-technical- natural sciences and multi-agents systems with a strong application/empirical vein. Special emphasis is given on exploratory agent-based simulation as a principled way of undertaking scientific research in the social sciences and on using social theories as an inspiration to new frameworks and developments in multi-agent systems.
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|a Computer science.
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|a Software engineering.
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|a Computers.
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|a Artificial intelligence.
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|a Computer simulation.
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|a Computer Science.
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|a Artificial Intelligence (incl. Robotics).
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|a Simulation and Modeling.
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|a Computation by Abstract Devices.
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|a Software Engineering.
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|a Nardin, Luis Gustavo.
|e editor.
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|a Antunes, Luis.
|e editor.
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|a SpringerLink (Online service)
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|t Springer eBooks
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|i Printed edition:
|z 9783319674766
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|a Lecture Notes in Computer Science,
|x 0302-9743 ;
|v 10399
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|u http://dx.doi.org/10.1007/978-3-319-67477-3
|z Full Text via HEAL-Link
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|a ZDB-2-SCS
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|a ZDB-2-LNC
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|a Computer Science (Springer-11645)
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