Funology 2 From Usability to Enjoyment /

How should we understand and design for fun as a User Experience? This new edition of a classic book is for students, designers and researchers who want to deepen their understanding of fun in the context of HCI. The 2003 edition was the first book to do this and has been influential in broadening t...

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Bibliographic Details
Corporate Author: SpringerLink (Online service)
Other Authors: Blythe, Mark (Editor, http://id.loc.gov/vocabulary/relators/edt), Monk, Andrew (Editor, http://id.loc.gov/vocabulary/relators/edt)
Format: Electronic eBook
Language:English
Published: Cham : Springer International Publishing : Imprint: Springer, 2018.
Edition:2nd ed. 2018.
Series:Human-Computer Interaction Series,
Subjects:
Online Access:Full Text via HEAL-Link
Table of Contents:
  • Introduction
  • Playing with Provocations
  • Sketching the Polyphonic Design Space of Theme Parks
  • What is Pleasure?
  • Games Are Just a Bit of Fun
  • Designing for Joyful Movement
  • Reorienting Geolocation Data through Mischievous Design
  • Improv for Designers
  • The Thing and I (Spring of '17 Remix)
  • From Evaluation to Crits and Conversation
  • The Un(Enjoyable) Experience of Online Dating
  • Playful Research Fiction: A Fictional Conference
  • Slow, Unaware Things Beyond Interaction. .