Global Leisure and the Struggle for a Better World

This edited collection highlights the diversity and reach of global leisure studies and global leisure theory. It explores the impact of globalization on leisure, and the sites of resistance and accommodation found in local, virtual and global leisure spaces. Unlike any other collection on leisure s...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Άλλοι συγγραφείς: Beniwal, Anju (Επιμελητής έκδοσης, http://id.loc.gov/vocabulary/relators/edt), Jain, Rashmi (Επιμελητής έκδοσης, http://id.loc.gov/vocabulary/relators/edt), Spracklen, Karl (Επιμελητής έκδοσης, http://id.loc.gov/vocabulary/relators/edt)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Cham : Springer International Publishing : Imprint: Palgrave Macmillan, 2018.
Έκδοση:1st ed. 2018.
Σειρά:Leisure Studies in a Global Era
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
Πίνακας περιεχομένων:
  • 1. Introduction
  • Section 1: Local Leisure, Meaning and Resistance
  • 2. Sexlessness among Contemporary Japanese Couples; Alice Pacher
  • 3. Singing Group: The Playful Present in Health Promotion; Miraíra Noal Manfroi et al.
  • 4. Celebration of Ramadam: The Case of Turkey; Zuhal Yonca Odabas and Günnur Ertong Attar
  • 5. Youth's Well-Being and Leisure Time: An International Perspective; Anju Beniwal
  • Section 2: Virtual Leisure and Pop Culture
  • 6. Japanese Idol Culture for 'Contents Tourism' and Regional Revitilization: A Case Study of Regional Idols; Yuki Takima
  • 7. Being There and Being Someone Else: Leisure and Identity in the Age of Virtual Reality; Jonathan Harth
  • 8. Video Games in the Family Context: How do Digital Media Influence the Relation Between Children and Their Parents?; Damian Gałuszka
  • 9. Projecting Gender, Sexuality Through the Nigerian Music Industry; Aretha Oluwakemi Asakitikpi
  • 10. Doing Manga as Leisure and Its Meaning and Purpose: The Case of Japanese Female Manga Fans called Fujoshi; Hiromi Tanaka and Saori Ishida
  • Section 3: Global Leisure and Responses
  • 11. The Globalization of Comic-Con and the Sacralization of Popular Culture; Michael A. Elliot
  • 12. Verification of Leisure and Practical Environmental Education in Japan; Munehiko Asamizu
  • 13. Internalizing Serious Leisure to Enhance Well-Being in Adventure Recreation; KoFan Lee
  • 14. Leisure and Meaning-Making: The Pursuit of a Meaningful Life through Leisure; Yoshitaka Iwasaki
  • 15. Conclusion.