Advances in Computer Games 15th International Conferences, ACG 2017, Leiden, The Netherlands, July 3–5, 2017, Revised Selected Papers /

This book constitutes the refereed conference proceedings of the 15th International Conference, ACG 2017, held in Leiden, The Netherlands, in July 2017.The 19 revised full papers were selected from 23 submissions and cover a wide range of computer games. They are grouped in four classes according to...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Άλλοι συγγραφείς: Winands, Mark H.M (Επιμελητής έκδοσης), van den Herik, H. Jaap (Επιμελητής έκδοσης), Kosters, Walter A. (Επιμελητής έκδοσης)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Cham : Springer International Publishing : Imprint: Springer, 2017.
Σειρά:Lecture Notes in Computer Science, 10664
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
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245 1 0 |a Advances in Computer Games  |h [electronic resource] :  |b 15th International Conferences, ACG 2017, Leiden, The Netherlands, July 3–5, 2017, Revised Selected Papers /  |c edited by Mark H.M. Winands, H. Jaap van den Herik, Walter A. Kosters. 
264 1 |a Cham :  |b Springer International Publishing :  |b Imprint: Springer,  |c 2017. 
300 |a XX, 235 p. 117 illus.  |b online resource. 
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490 1 |a Lecture Notes in Computer Science,  |x 0302-9743 ;  |v 10664 
505 0 |a Analytical Solution for “EinStein würfelt nicht!" with One Stone -- Toward Solving EinStein würfelt nicht! -- Analysis of Fred Horn's Gloop Puzzle -- Set Matching: An Enhancement of the Hales-Jewett Pairing Strategy Playing Hanabi Near-Optimally Optimal Play of the Farkle Dice GameDeep df-pn and its Efficient Implementations -- Improved Policy Networks for Computer Go -- Exploring Positional Linear Go -- Influence of Search Depth on Position Evaluation -- Evaluating Chess-like Games Using Generated Natural Language Descriptions -- Machine Learning in the Game of Breakthrough -- A Curling Agent Based on the Monte-Carlo Tree Search Considering the Similarity of the Best Action among Similar States -- Exploration Bonuses Based on Upper Confidence Bounds for Sparse Developing a 2048 Player with Backward Temporal Coherence Learning and Restart -- A Little Bit of Frustration Can Go a Long Way -- Automated Adaptation and Assessment in Serious Games: A Portable Tool for Supporting Learning -- An Analysis of Majority Voting in Homogeneous Groups for Checkers: Understanding Group Performance through Unbalance -- Yasol: An Open Source Solver for Quantified Mixed Integer Programs. 
520 |a This book constitutes the refereed conference proceedings of the 15th International Conference, ACG 2017, held in Leiden, The Netherlands, in July 2017.The 19 revised full papers were selected from 23 submissions and cover a wide range of computer games. They are grouped in four classes according to the order of publication: games and puzzles, go and chess, machine learning and MCTS, and gaming. 
650 0 |a Computer science. 
650 0 |a Computer communication systems. 
650 0 |a Software engineering. 
650 0 |a Computers. 
650 0 |a Algorithms. 
650 0 |a Computer science  |x Mathematics. 
650 0 |a Artificial intelligence. 
650 1 4 |a Computer Science. 
650 2 4 |a Algorithm Analysis and Problem Complexity. 
650 2 4 |a Artificial Intelligence (incl. Robotics). 
650 2 4 |a Computation by Abstract Devices. 
650 2 4 |a Computer Communication Networks. 
650 2 4 |a Discrete Mathematics in Computer Science. 
650 2 4 |a Software Engineering. 
700 1 |a Winands, Mark H.M.  |e editor. 
700 1 |a van den Herik, H. Jaap.  |e editor. 
700 1 |a Kosters, Walter A.  |e editor. 
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776 0 8 |i Printed edition:  |z 9783319716480 
830 0 |a Lecture Notes in Computer Science,  |x 0302-9743 ;  |v 10664 
856 4 0 |u http://dx.doi.org/10.1007/978-3-319-71649-7  |z Full Text via HEAL-Link 
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