Learning Java with Games

This innovative approach to teaching Java language and programming uses game design development as the method to applying concepts. Instead of teaching game design using Java, projects are designed to teach Java in a problem-solving approach that is both a fun and effective. Learning Java with Games...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Κύριος συγγραφέας: Xu, Chong-wei (Συγγραφέας, http://id.loc.gov/vocabulary/relators/aut)
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Cham : Springer International Publishing : Imprint: Springer, 2018.
Έκδοση:1st ed. 2018.
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
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245 1 0 |a Learning Java with Games  |h [electronic resource] /  |c by Chong-wei Xu. 
250 |a 1st ed. 2018. 
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520 |a This innovative approach to teaching Java language and programming uses game design development as the method to applying concepts. Instead of teaching game design using Java, projects are designed to teach Java in a problem-solving approach that is both a fun and effective. Learning Java with Games introduces the concepts of Java and coding; then uses a project to emphasize those ideas. It does not treat the object-oriented and procedure and loop parts of Java as two separate entities to be covered separately, but interweaves the two concepts so the students get a better picture of what Java is. After studying a rich set of projects, the book turns to build up a "Three-layer Structure for Games" as an architecture template and a guiding line for designing and developing video games. The proposed three-layer architecture not only merges essential Java object-oriented features but also addresses loosely coupled software architecture. . 
650 0 |a Programming languages (Electronic computers). 
650 0 |a Java (Computer program language). 
650 0 |a Computer programming. 
650 0 |a Computer games-Programming. 
650 1 4 |a Programming Languages, Compilers, Interpreters.  |0 http://scigraph.springernature.com/things/product-market-codes/I14037 
650 2 4 |a Java.  |0 http://scigraph.springernature.com/things/product-market-codes/I29070 
650 2 4 |a Programming Techniques.  |0 http://scigraph.springernature.com/things/product-market-codes/I14010 
650 2 4 |a Game Development.  |0 http://scigraph.springernature.com/things/product-market-codes/I29040 
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950 |a Computer Science (Springer-11645)