Interactivity, Game Creation, Design, Learning, and Innovation 6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30-31, 2017, Proceedings /

This book constitutes the proceedings of two conferences: The 6th International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT 2017) and the Second International Conference on Design, Learning and Innovation (DLI 2017). The event was hosted in Heraklion, Crete, Greece, in October 2017...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Άλλοι συγγραφείς: Brooks, Anthony L. (Επιμελητής έκδοσης, http://id.loc.gov/vocabulary/relators/edt), Brooks, Eva (Επιμελητής έκδοσης, http://id.loc.gov/vocabulary/relators/edt), Vidakis, Nikolas (Επιμελητής έκδοσης, http://id.loc.gov/vocabulary/relators/edt)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Cham : Springer International Publishing : Imprint: Springer, 2018.
Έκδοση:1st ed. 2018.
Σειρά:Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, 229
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
LEADER 04163nam a2200589 4500
001 978-3-319-76908-0
003 DE-He213
005 20191220125552.0
007 cr nn 008mamaa
008 180306s2018 gw | s |||| 0|eng d
020 |a 9783319769080  |9 978-3-319-76908-0 
024 7 |a 10.1007/978-3-319-76908-0  |2 doi 
040 |d GrThAP 
050 4 |a NX260 
072 7 |a H  |2 bicssc 
072 7 |a COM018000  |2 bisacsh 
072 7 |a UXA  |2 thema 
082 0 4 |a 004  |2 23 
245 1 0 |a Interactivity, Game Creation, Design, Learning, and Innovation  |h [electronic resource] :  |b 6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30-31, 2017, Proceedings /  |c edited by Anthony L. Brooks, Eva Brooks, Nikolas Vidakis. 
250 |a 1st ed. 2018. 
264 1 |a Cham :  |b Springer International Publishing :  |b Imprint: Springer,  |c 2018. 
300 |a XV, 532 p. 163 illus.  |b online resource. 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
347 |a text file  |b PDF  |2 rda 
490 1 |a Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering,  |x 1867-8211 ;  |v 229 
505 0 |a Arts, design and technology -- Interactivity -- Interaction design -- Virtual reality -- Augmented reality -- Game creation -- Serious games -- Gamification -- Leisure gaming -- GamePlay -- Big data -- Applications and interfaces for mobile devices -- Audio art and design -- Digital literacy -- Simulation and gaming -- Current uses and emergent trends in DGBL -- Game-based learning and digital competence -- Digital games in e-learning environments -- Practical guides to engaging with digital games for learning. 
520 |a This book constitutes the proceedings of two conferences: The 6th International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT 2017) and the Second International Conference on Design, Learning and Innovation (DLI 2017). The event was hosted in Heraklion, Crete, Greece, in October 2017 and attracted 65 submissions from which 50 full papers were selected for publication in this book. The papers represent a forum for the dissemination of cutting-edge research results in the area of arts, design and technology, including open related topics like interactivity and game creation. 
650 0 |a Application software. 
650 0 |a Education-Data processing. 
650 0 |a User interfaces (Computer systems). 
650 0 |a Optical data processing. 
650 0 |a Computer graphics. 
650 1 4 |a Computer Appl. in Arts and Humanities.  |0 http://scigraph.springernature.com/things/product-market-codes/I23036 
650 2 4 |a Computers and Education.  |0 http://scigraph.springernature.com/things/product-market-codes/I24032 
650 2 4 |a User Interfaces and Human Computer Interaction.  |0 http://scigraph.springernature.com/things/product-market-codes/I18067 
650 2 4 |a Computer Appl. in Social and Behavioral Sciences.  |0 http://scigraph.springernature.com/things/product-market-codes/I23028 
650 2 4 |a Image Processing and Computer Vision.  |0 http://scigraph.springernature.com/things/product-market-codes/I22021 
650 2 4 |a Computer Graphics.  |0 http://scigraph.springernature.com/things/product-market-codes/I22013 
700 1 |a Brooks, Anthony L.  |e editor.  |4 edt  |4 http://id.loc.gov/vocabulary/relators/edt 
700 1 |a Brooks, Eva.  |e editor.  |0 (orcid)0000-0001-7286-0876  |1 https://orcid.org/0000-0001-7286-0876  |4 edt  |4 http://id.loc.gov/vocabulary/relators/edt 
700 1 |a Vidakis, Nikolas.  |e editor.  |4 edt  |4 http://id.loc.gov/vocabulary/relators/edt 
710 2 |a SpringerLink (Online service) 
773 0 |t Springer eBooks 
776 0 8 |i Printed edition:  |z 9783319769073 
776 0 8 |i Printed edition:  |z 9783319769097 
830 0 |a Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering,  |x 1867-8211 ;  |v 229 
856 4 0 |u https://doi.org/10.1007/978-3-319-76908-0  |z Full Text via HEAL-Link 
912 |a ZDB-2-SCS 
912 |a ZDB-2-LNS 
950 |a Computer Science (Springer-11645)