Cognitive Infocommunications, Theory and Applications
The book gathers the chapters of Cognitive InfoCommunication research relevant to a variety of application areas, including data visualization, emotion expression, brain-computer interfaces or speech technologies. It provides an overview of the kind of cognitive capabilities that are being analyzed...
Συγγραφή απο Οργανισμό/Αρχή: | |
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Άλλοι συγγραφείς: | , , |
Μορφή: | Ηλεκτρονική πηγή Ηλ. βιβλίο |
Γλώσσα: | English |
Έκδοση: |
Cham :
Springer International Publishing : Imprint: Springer,
2019.
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Έκδοση: | 1st ed. 2019. |
Σειρά: | Topics in Intelligent Engineering and Informatics,
13 |
Θέματα: | |
Διαθέσιμο Online: | Full Text via HEAL-Link |
Πίνακας περιεχομένων:
- Using deep rectifier neural nets and probabilistic sampling for topical unit classification
- Monte Carlo methods for real-time driver workload estimation using a cognitive architecture
- Cognitive data visualization - a new field with a long history
- Executive functions and personality from a systemic-ecological perspective
- Mirroring and prediction of gestures from interlocutor's behavior
- Automatic labeling affective scenes in spoken conversations
- Tracking the expression of annoyance in call centers
- Modeling of filled pauses and prolongations to improve Slovak spontaneous speech recognition
- Enhancing air traffic management security by means of conformance monitoring and speech analysis
- Compassion cluster expression features in affective robotics from a cross-cultural perspective
- Understanding human sleep behaviour by machine learning
- Electroencephalogram-based brain-computer interface for Internet of Robotic Things
- CogInfoCom-driven surgical skill training and assessment
- Cognitive cloud-based telemedicine system
- Pilot application of eye-tracking to analyze a computer exam test
- The edu-coaching method in the service of efficient teaching of disruptive technologies
- 3D modeling and printing interpreted in terms of cognitive infocommunication
- Constraints programming driven decision support system for rapid production flow planning
- Improving adaptive gameplay in serious games through interactive deep reinforcement learning
- A study on a protocol for ad hoc network based on Bluetooth Low Energy.