Guide to Programming for the Digital Humanities Lessons for Introductory Python /
As an introduction to programming for the Digital Humanities (DH), this book presents six key assignments oriented on DH topics. The topics include Computing Change Over Time (calculating burials at a historic cemetery), Visualizing Change Over Time (visualizing the burials at the historic cemetery)...
Κύριος συγγραφέας: | |
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Συγγραφή απο Οργανισμό/Αρχή: | |
Μορφή: | Ηλεκτρονική πηγή Ηλ. βιβλίο |
Γλώσσα: | English |
Έκδοση: |
Cham :
Springer International Publishing : Imprint: Springer,
2018.
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Έκδοση: | 1st ed. 2018. |
Σειρά: | SpringerBriefs in Computer Science,
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Θέματα: | |
Διαθέσιμο Online: | Full Text via HEAL-Link |
Πίνακας περιεχομένων:
- Chapter 1. Introduction
- Chapter 2. Introductory Programming - Common Topics
- Chapter 3. Digital Humanities - Special Considerations for the Programmer
- Chapter 4. Introduction to the Digital Humanities Assignments
- Chapter 5. Change Over Time: Burials in an Historic Cemetery
- Chapter 6. Visualizing Change Over Time: Simple Visualization of the Burials in an Historic Cemetery
- Chapter 7. Textual Analysis: Frequencies and Stop Words in Dirty Text
- Chapter 8. Code Transformation: From XML to Stylized HTML
- Chapter 9. Art Stylometry: Recognizing Regional Differences in Great Works of Art
- Chapter 10. Social Network Analysis: Historic Circles of Friends and Acquaintances
- Chapter 11. Conclusion.