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|a 9783540258674
|9 978-3-540-25867-4
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|a 10.1007/b95469
|2 doi
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|d GrThAP
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|a Q334-342
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|a TJ210.2-211.495
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|a UYQ
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|a COM004000
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|a 006.3
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|a Regulated Agent-Based Social Systems
|h [electronic resource] :
|b First International Workshop, RASTA 2002, Bologna, Italy, July 16, 2002, Revised Selected and Invited Papers /
|c edited by Gabriela Lindemann, Daniel Moldt, Mario Paolucci.
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|a Berlin, Heidelberg :
|b Springer Berlin Heidelberg,
|c 2004.
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|a X, 302 p.
|b online resource.
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|a text
|b txt
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|a computer
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|a Lecture Notes in Computer Science,
|x 0302-9743 ;
|v 2934
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|a Invited Paper -- How Formal Logic Can Fail to Be Useful for Modelling or Designing MAS -- Topic A: Social Theory for Agent Technology -- Communicational Patterns as Basis of Organizational Structures -- On How to Conduct Experimental Research with Self-Motivated Agents -- Cognitive Identity and Social Reflexivity of the Industrial District Firms. Going Beyond the “Complexity Effect” with Agent-Based Simulations -- The MAS-SOC Approach to Multi-agent Based Simulation -- Organisation Modelling for the Dynamics of Complex Biological Processes -- Communication without Agents? From Agent-Oriented to Communication-Oriented Modeling -- Modeling Product Awareness Rates and Market Shares -- Metanarratives and Believable Behavior of Autonomous Agents -- FORM – A Sociologically Founded Framework for Designing Self-Organization of Multiagent Systems -- Social Organization in a Software Agent Community with a Non-zero-Sum Game Interaction Model -- Emotion: Theoretical Investigations and Implications for Artificial Social Aggregates -- Topic B: Norms and Institutions in MAS -- What Is a Normative Goal? -- Searching for a Soulmate – Searching for Tag-Similar Partners Evolves and Supports Specialization in Groups -- Norms and Their Role in a Model of Electronic Institution -- A Model of Normative Multi-agent Systems and Dynamic Relationships -- Integration of Generic Motivations in Social Hybrid Agents.
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|a Computer science.
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|a Computer communication systems.
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|a Artificial intelligence.
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|a Computer simulation.
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|a Application software.
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|a Computer Science.
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|a Artificial Intelligence (incl. Robotics).
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|a Computer Communication Networks.
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|a Simulation and Modeling.
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|a Computer Appl. in Social and Behavioral Sciences.
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|a Lindemann, Gabriela.
|e editor.
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|a Moldt, Daniel.
|e editor.
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|a Paolucci, Mario.
|e editor.
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|a SpringerLink (Online service)
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|t Springer eBooks
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|i Printed edition:
|z 9783540209232
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|a Lecture Notes in Computer Science,
|x 0302-9743 ;
|v 2934
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|u http://dx.doi.org/10.1007/b95469
|z Full Text via HEAL-Link
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|a ZDB-2-SCS
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|a ZDB-2-LNC
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|a ZDB-2-BAE
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|a Computer Science (Springer-11645)
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