Extreme Programming and Agile Methods - XP/Agile Universe 2004 4th Conference on Extreme Programming and Agile Methods, Calgary, Canada, August 15-18, 2004. Proceedings /

Λεπτομέρειες βιβλιογραφικής εγγραφής
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Άλλοι συγγραφείς: Zannier, Carmen (Επιμελητής έκδοσης), Erdogmus, Hakan (Επιμελητής έκδοσης), Lindstrom, Lowell (Επιμελητής έκδοσης)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Berlin, Heidelberg : Springer Berlin Heidelberg, 2004.
Σειρά:Lecture Notes in Computer Science, 3134
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
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245 1 0 |a Extreme Programming and Agile Methods - XP/Agile Universe 2004  |h [electronic resource] :  |b 4th Conference on Extreme Programming and Agile Methods, Calgary, Canada, August 15-18, 2004. Proceedings /  |c edited by Carmen Zannier, Hakan Erdogmus, Lowell Lindstrom. 
264 1 |a Berlin, Heidelberg :  |b Springer Berlin Heidelberg,  |c 2004. 
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490 1 |a Lecture Notes in Computer Science,  |x 0302-9743 ;  |v 3134 
505 0 |a Papers -- Combining Formal Specifications with Test Driven Development -- Long Build Trouble Shooting Guide -- Acceptance Testing vs. Unit Testing: A Developer’s Perspective -- The Role of Process Measurement in Test-Driven Development -- Acceptance Test Driven Planning -- An Agile Customer-Centered Method: Rapid Contextual Design -- Suitability of FIT User Acceptance Tests for Specifying Functional Requirements: Developer Perspective -- Using Storyotypes to Split Bloated XP Stories -- Distributed Pair Programming: An Empirical Study -- Support for Distributed Pair Programming in the Transparent Video Facetop -- Toward a Conceptual Framework of Agile Methods -- Security Engineering and eXtreme Programming: An Impossible Marriage? -- An Agile CMM -- Adapting Extreme Programming to Research, Development and Production Environments -- Outsourcing and Offshoring with Agility: A Case Study -- User Story Methodology Adaptations for Projects Non-traditional in Scope and Customer GUI Contributions -- Agile CS1 Labs: eXtreme Programming Practices in an Introductory Programming Course -- A Case Study in the Use of Extreme Programming in an Academic Environment -- Workshops: Research Close to the Action -- Who Should Write Acceptance Tests? -- Getting Leaders On-Board -- Third International Workshop on Empirical Evaluation of Agile Methods (“The Data Workshop”) -- How to Maintain and Promote Healthy Agile Culture -- UI Design as Part of an Agile Process -- Agile Development for Embedded Software -- Refactoring Our Writings -- Agile Tests as Documentation -- Fit Fest -- Panels -- Agile Project Management -- Agile Methods for Safety-Critical Software Development -- Is XP Still Relevant? -- Tutorials -- to Tutorials -- Agile Requirements: Tailoring the Functional Requirements Specification Process to Improve Agility -- Advanced Fit Lab -- Effective User Stories -- Outsourcing and Offshoring with Agility -- Traditional and Agile Project Management: A Practical Mapping -- The Agile/XP Team Primer: Exploring Self-organizing Teams -- Coaching Agile Software Teams -- Getting the Software You Need: A Practical Approach for Testers and the Customer Team -- First Encounter with Agile Methods -- Working Effectively with Legacy Code -- The Art of Acceptance Testing -- Agile Planning, Tracking, and Project Management Boot Camp -- Tutorial: Agile Project Management – Reliable Innovation -- XP for a Day -- Scripting Web Tests -- Interaction Design Meets Agility: Practicing Usage Centered Design on Agile Development Projects -- Agile Implementations, Agile Impediments, and Agile Management -- The Lean Maturity Measure Assessment and Implementation -- Agile Databases -- Transitioning to XP -- Large Scale Agile Software Development -- Refactoring to Patterns. 
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650 0 |a Computer programming. 
650 0 |a Software engineering. 
650 0 |a Programming languages (Electronic computers). 
650 0 |a Computer logic. 
650 0 |a Computers and civilization. 
650 0 |a Management information systems. 
650 1 4 |a Computer Science. 
650 2 4 |a Software Engineering. 
650 2 4 |a Programming Techniques. 
650 2 4 |a Programming Languages, Compilers, Interpreters. 
650 2 4 |a Logics and Meanings of Programs. 
650 2 4 |a Computers and Society. 
650 2 4 |a Management of Computing and Information Systems. 
700 1 |a Zannier, Carmen.  |e editor. 
700 1 |a Erdogmus, Hakan.  |e editor. 
700 1 |a Lindstrom, Lowell.  |e editor. 
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