Entertainment Computing – ICEC 2004 Third International Conference, Eindhoven, The Netherlands, September 1-3, 2004. Proceedings /
The advancement of information and communication technologies (ICT) has enabled broad use of ICT and facilitated the use of ICT in the private and personal domain. ICT-related industries are directing their business targets to home applications. Among these applications, entertainment will different...
Συγγραφή απο Οργανισμό/Αρχή: | |
---|---|
Άλλοι συγγραφείς: | |
Μορφή: | Ηλεκτρονική πηγή Ηλ. βιβλίο |
Γλώσσα: | English |
Έκδοση: |
Berlin, Heidelberg :
Springer Berlin Heidelberg : Imprint: Springer,
2004.
|
Σειρά: | Lecture Notes in Computer Science,
3166 |
Θέματα: | |
Διαθέσιμο Online: | Full Text via HEAL-Link |
Πίνακας περιεχομένων:
- Invited Presentations
- Advanced Interaction Design
- Art, Design, and Media
- Augmented, Virtual, and Mixed Reality
- Computer Games
- Human Factors of Games
- Intelligent Games
- Mobile Entertainment
- Sound and Music
- Visual Media Engineering.