Technologies for E-Learning and Digital Entertainment First International Conference, Edutainment 2006, Hangzhou, China, April 16-19, 2006. Proceedings /

Edutainment 2006 is an international conference on research and development on e-learning and digital entertainment. The main purpose of the conference is the d- cussion, information and opinions exchange on the development and use of such s- tems. It provides a very interesting opportunity for rese...

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Bibliographic Details
Corporate Author: SpringerLink (Online service)
Other Authors: Pan, Zhigeng (Editor), Aylett, Ruth (Editor), Diener, Holger (Editor), Jin, Xiaogang (Editor), Göbel, Stefan (Editor), Li, Li (Editor)
Format: Electronic eBook
Language:English
Published: Berlin, Heidelberg : Springer Berlin Heidelberg, 2006.
Series:Lecture Notes in Computer Science, 3942
Subjects:
Online Access:Full Text via HEAL-Link
Table of Contents:
  • Keynote Speeches
  • Invited Papers
  • E-Learning Platforms and Tools
  • E-Learning System and Graphics Education
  • Storytelling, Intelligent Agents and Affective Interaction
  • Integration of Game and Education
  • Game Design and Development
  • Mobile Computing, Network and Collaboration
  • Graphics Modeling and Rendering for Games
  • Animation Techniques for Edutainment
  • VR, Augmented Reality and Mixed Reality
  • Digital Heritage and Digital Museum
  • Erratum.