Perception and Interactive Technologies International Tutorial and Research Workshop, PIT 2006 Kloster Irsee, Germany, June 19-21, 2006. Proceedings /
Corporate Author: | |
---|---|
Other Authors: | , , , , |
Format: | Electronic eBook |
Language: | English |
Published: |
Berlin, Heidelberg :
Springer Berlin Heidelberg,
2006.
|
Series: | Lecture Notes in Computer Science,
4021 |
Subjects: | |
Online Access: | Full Text via HEAL-Link |
Table of Contents:
- Head Pose and Eye Gaze Tracking
- Guiding Eye Movements for Better Communication and Augmented Vision
- Detection of Head Pose and Gaze Direction for Human-Computer Interaction
- Modelling and Simulation of Perception
- Modelling and Simulation of Spontaneous Perception Switching with Ambiguous Visual Stimuli in Augmented Vision Systems
- Neural Network Architecture for Modeling the Joint Visual Perception of Orientation, Motion, and Depth
- Integrating Information from Multiple Channels
- AutoSelect: What You Want Is What You Get: Real-Time Processing of Visual Attention and Affect
- Emotion Recognition Using Physiological and Speech Signal in Short-Term Observation
- Visual and Auditory Displays Driven by Perceptive Principles
- Visual Attention in Auditory Display
- A Perceptually Optimized Scheme for Visualizing Gene Expression Ratios with Confidence Values
- Spoken Dialogue Systems
- Combining Speech User Interfaces of Different Applications
- Learning and Forgetting of Speech Commands in Automotive Environments
- Help Strategies for Speech Dialogue Systems in Automotive Environments
- Multimodal and Situated Dialogue Systems
- Information Fusion for Visual Reference Resolution in Dynamic Situated Dialogue
- Speech and 2D Deictic Gesture Reference to Virtual Scenes
- Combining Modality Theory and Context Models
- Integration of Perceptive Technologies and Animation
- Visual Interaction in Natural Human-Machine Dialogue
- Multimodal Sensing, Interpretation and Copying of Movements by a Virtual Agent
- Poster Session
- Perception of Dynamic Facial Expressions of Emotion
- Multi-level Face Tracking for Estimating Human Head Orientation in Video Sequences
- The Effect of Prosodic Features on the Interpretation of Synthesised Backchannels
- Unsupervised Learning of Spatio-temporal Primitives of Emotional Gait
- System Demonstrations
- Talking with Higgins: Research Challenges in a Spoken Dialogue System
- Location-Based Interaction with Children for Edutainment
- An Immersive Game – Augsburg Cityrun
- Gaze-Contingent Spatio-temporal Filtering in a Head-Mounted Display
- A Single-Camera Remote Eye Tracker
- Miniature 3D TOF Camera for Real-Time Imaging.