Automata, Logics, and Infinite Games A Guide to Current Research /
A central aim and ever-lasting dream of computer science is to put the development of hardware and software systems on a mathematical basis which is both firm and practical. Such a scientific foundation is needed especially for the construction of reactive programs, like communication protocols or c...
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| Other Authors: | , , |
| Format: | Electronic eBook |
| Language: | English |
| Published: |
Berlin, Heidelberg :
Springer Berlin Heidelberg : Imprint: Springer,
2002.
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| Edition: | 1st ed. 2002. |
| Series: | Lecture Notes in Computer Science,
2500 |
| Subjects: | |
| Online Access: | Full Text via HEAL-Link |
Table of Contents:
- ?-Automata
- Infinite Games
- Determinization and Complementation
- Determinization of Büchi-Automata
- Complementation of Büchi Automata Using Alternation
- Determinization and Complementation of Streett Automata
- Parity Games
- Memoryless Determinacy of Parity Games
- Algorithms for Parity Games
- Tree Automata
- Nondeterministic Tree Automata
- Alternating Tree Automata and Parity Games
- Modal ?-Calculus
- Modal ?-Calculus and Alternating Tree Automata
- Strictness of the Modal ?-Calculus Hierarchy
- Monadic Second-Order Logic
- Decidability of S1S and S2S
- The Complexity of Translating Logic to Finite Automata
- Expressive Power of Monadic Second-Order Logic and Modal ?-Calculus
- Tree-like Models
- Prefix-Recognizable Graphs and Monadic Logic
- The Monadic Theory of Tree-like Structures
- Two-Way Tree Automata Solving Pushdown Games
- Guarded Logics
- to Guarded Logics
- Automata for Guarded Fixed Point Logics
- Appendices
- Some Fixed Point Basics.