Intelligent Virtual Agents 4th International Workshop, IVA 2003, Kloster Irsee, Germany, September 15-17, 2003, Proceedings /
This volume, containing the proceedings of IVA 2003, held at Kloster Irsee, in Germany, September 15-17, 2003, is testimony to the growing importance of IntelligentVirtualAgents(IVAs) asaresearch?eld.Wereceived67submissions, nearly twice as many as for IVA 2001, not only from European countries, but...
Corporate Author: | |
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Other Authors: | , , , |
Format: | Electronic eBook |
Language: | English |
Published: |
Berlin, Heidelberg :
Springer Berlin Heidelberg : Imprint: Springer,
2003.
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Edition: | 1st ed. 2003. |
Series: | Lecture Notes in Artificial Intelligence ;
2792 |
Subjects: | |
Online Access: | Full Text via HEAL-Link |
Table of Contents:
- Keynote Speech
- Interactive Pedagogical Drama: Carmen's Bright IDEAS Assessed
- Interface Agents and Conversational Agents
- Happy Chatbot, Happy User
- Interactive Agents Learning Their Environment
- Socialite in derSpittelberg: Incorporating Animated Conversation into a Web-Based Community-Building Tool
- FlurMax: An Interactive Virtual Agent for Entertaining Visitors in a Hallway
- When H.C. Andersen Is Not Talking Back
- Emotion and Believability
- Emotion in Intelligent Virtual Agents: The Flow Model of Emotion
- The Social Credit Assignment Problem
- Adding the Emotional Dimension to Scripting Character Dialogues
- Synthetic Emotension
- FantasyA - The Duel of Emotions
- Double Bind Situations in Man-Machine Interaction under Contexts of Mental Therapy
- Expressive Animation
- Happy Characters Don't Feel Well in Sad Bodies!
- Reusable Gestures for Interactive Web Agents
- A Model of Interpersonal Attitude and Posture Generation
- Modelling Gaze Behavior for Conversational Agents
- A Layered Dynamic Emotion Representation for the Creation of Complex Facial Expressions
- Eye-Contact Based Communication Protocol in Human-Agent Interaction
- Embodiment and Situatedness
- Embodied in a Look: Bridging the Gap between Humans and Avatars
- Modeling Accessibility of Embodied Agents for Multi-modal Dialogue in Complex Virtual Worlds
- Bridging the Gap between Language and Action
- VideoDIMs as a Framework for Digital Immortality Applications
- Motion Planning
- Motion Path Synthesis for Intelligent Avatar
- "Is It Within My Reach?" - An Agents Perspective
- Simulating Virtual Humans Across Diverse Situations
- A Model for Generating and Animating Groups of Virtual Agents
- Scripting Choreographies
- Behavioral Animation of Autonomous Virtual Agents Helped by Reinforcement Learning
- Modells, Architectures, and Tools
- Designing Commercial Applications with Life-like Characters
- Comparing Different Control Architectures for Autobiographic Agents in Static Virtual Environments
- KGBot: A BDI Agent Deploying within a Complex 3D Virtual Environment
- Using the BDI Architecture to Produce Autonomous Characters in Virtual Worlds
- Programmable Agent Perception in Intelligent Virtual Environments
- Mediating Action and Music with Augmented Grammars
- Charisma Cam: A Prototype of an Intelligent Digital Sensory Organ for Virtual Humans
- Mobile and Portable IVAs
- Life-like Characters for the Personal Exploration of Active Cultural Heritage
- Agent Chameleons: Virtual Agents Real Intelligence
- A Scripting Language for Multimodal Presentation on Mobile Phones
- Narration and Storytelling
- Interacting with Virtual Agents in Mixed Reality Interactive Storytelling
- An Autonomous Real-Time Camera Agent for Interactive Narratives and Games
- Solving the Narrative Paradox in VEs - Lessons from RPGs
- That's My Point! Telling Stories from a Virtual Guide Perspective
- Virtual Actors in Interactivated Storytelling
- Symbolic Acting in a Virtual Narrative Environment
- Enhancing Believability Using Affective Cinematography
- Agents with No Aims: Motivation-Driven Continuous Planning
- Evaluation and Design Methodologies
- Analysis of Virtual Agent Communities by Means of AI Techniques and Visualization
- Persona Effect Revisited
- Effects of Embodied Interface Agents and Their Gestural Activity
- Embodiment and Interaction Guidelines for Designing Credible, Trustworthy Embodied Conversational Agents
- Animated Characters in Bullying Intervention
- Embodied Conversational Agents: Effects on Memory Performance and Anthropomorphisation
- Agents across Cultures
- Education and Training
- Steve Meets Jack: The Integration of an Intelligent Tutor and a Virtual Environment with Planning Capabilities
- Machiavellian Characters and the Edutainment Paradox
- Socially Intelligent Tutor Agents
- Multimodal Training Between Agents
- Posters
- Intelligent Camera Direction in Virtual Storytelling
- Exploring an Agent-Driven 3D Learning Environment for Computer Graphics Education
- An Efficient Synthetic Vision System for 3D Multi-character Systems
- Avatar Arena: Virtual Group-Dynamics in Multi-character Negotiation Scenarios
- Emotional Behaviour Animation of Virtual Humans in Intelligent Virtual Environments
- Empathic Virtual Agents
- Improving Reinforcement Learning Algorithm Using Emotions in a Multi-agent System.