Distributed Communities on the Web Third International Workshop, DCW 2000, Quebec City, Canada, June 19-21, 2000, Proceedings /

Communities are groupings of distributed objects that are capable of com- nicating, directly or indirectly, through the medium of a shared context. To support communities on a wide scale will require developments at all levels of computing, from low-level communication protocols supporting transpare...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Άλλοι συγγραφείς: Kropf, Peter (Επιμελητής έκδοσης, http://id.loc.gov/vocabulary/relators/edt), Babin, Gilbert (Επιμελητής έκδοσης, http://id.loc.gov/vocabulary/relators/edt), Plaice, John (Επιμελητής έκδοσης, http://id.loc.gov/vocabulary/relators/edt), Unger, Herwig (Επιμελητής έκδοσης, http://id.loc.gov/vocabulary/relators/edt)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2000.
Έκδοση:1st ed. 2000.
Σειρά:Lecture Notes in Computer Science, 1830
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
Πίνακας περιεχομένων:
  • Tutorial
  • The Web Operating System - WOS
  • Keynote Speaker I
  • Creating an Electronic Commerce Device Which Promotes Universal Access: The KALI Project
  • AntWorld: A Collaborative Web Search Tool
  • A Multimedia Session Manager Service for the Collaborative Browsing System
  • Adaptive Portals with Wireless Components
  • An Evaluation of Formalisms for Negotiations in E-commerce
  • Building Intensional Communities Using Shared Contexts
  • DSM-Communities in the World-Wide Web
  • A Resource Classification System for the WOS
  • Intensional Markup Language
  • Towards a Logical Basis for Modelling and Querying Multi-dimensional Databases
  • Multidimensional XML
  • Application Programming Interface for WOSP/WOSRP
  • Message Chains and Disjunct Paths for Increasing Communication Performance in Large Networks
  • Using Corba in the Web Operating System
  • Keynote Speaker II
  • Clusters, Servers, Thin Clients, and On-line Communities
  • The GIPSY Architecture
  • Multidimensional Lucid: Design, Semantics and Implementation
  • Intensional High Performance Computing
  • Java Mobile Agents Implementing On-line Algorithms to Improve the QoS of a 3D Distributed Virtual Environment
  • IDEAL: An Integrated Distributed Environment for Asynchronous Learning
  • Design and Implementation of a Distributed Agent Delivery System.