Human-Computer Interaction with Mobile Devices and Services 5th International Symposium, Mobile HCI 2003, Udine, Italy, September 8-11, 2003, Proceedings /
Corporate Author: | |
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Other Authors: | |
Format: | Electronic eBook |
Language: | English |
Published: |
Berlin, Heidelberg :
Springer Berlin Heidelberg : Imprint: Springer,
2003.
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Edition: | 1st ed. 2003. |
Series: | Lecture Notes in Computer Science,
2795 |
Subjects: | |
Online Access: | Full Text via HEAL-Link |
Table of Contents:
- Keynote Speakers
- People versus Information: The Evolution of Mobile Technology
- The Zen of Everyday Encounters: Spontaneous Interaction in Ubiquitous Systems
- Studying Mobile Users in Their Natural Contexts
- Understanding Mobile Contexts
- Motorcyclists Using Hocman - Field Trials on Mobile Interaction
- Connecting Remote Visits and Design Environment: User Needs and Prototypes for Architecture Design
- Everyday Wearable Computer Use: A Case Study of an Expert User
- Input Techniques for Mobile Devices
- Using Mobile Keypads with Limited Visual Feedback: Implications to Handheld and Wearable Devices
- Time-Out in Mobile Text Input: The Effects of Learning and Feedback
- SyncTap: An Interaction Technique for Mobile Networking
- Location-Aware Guides and Planners
- Experiments with Multi-modal Interfaces in a Context-Aware City Guide
- Design Criteria for Location-Aware, Indoor, PDA Applications
- The Design and Evaluation of a Mobile Location-Aware Handheld Event Planner
- Bringing Mobile Services to Groups in Workplaces
- Supporting Local Mobility in Healthcare by Application Roaming Among Heterogeneous Devices
- Aligning Work Practices and Mobile Technologies: Groupware Design for Loosely Coupled Mobile Groups
- Encouraging Face-to-Face Collaborative Learning through the Use of Handheld Computers in the Classroom
- Mobile Gaming
- Human Pacman: A Mobile Entertainment System with Ubiquitous Computing and Tangible Interaction over a Wide Outdoor Area
- OpenTrek: A Platform for Developing Interactive Networked Games on Mobile Devices
- Tools and Frameworks for Mobile Interface Design and Generation
- Supporting Efficient Design of Mobile HCI
- Dygimes: Dynamically Generating Interfaces for Mobile Computing Devices and Embedded Systems
- Online Transcoding of Web Pages for Mobile Devices
- Multi-modal Framework to Support Users with Special Needs in Interaction with Public Information Systems
- Usability and HCI Research Methods
- Usability Evaluations for Multi-device Application Development Three Example Studies
- A Review of Mobile HCI Research Methods
- Short Talks
- Exploring the Utility of Remote Messaging and Situated Office Door Displays
- TimeMachine Oulu - Dynamic Creation of Cultural-Spatio-Temporal Models as a Mobile Service
- Awase-E: Image-Based Authentication for Mobile Phones Using User's Favorite Images
- Older Users' Requirements for Location Based Services and Mobile Phones
- GentleGuide: An Exploration of Haptic Output for Indoors Pedestrian Guidance
- Sound Visualization and Retrieval Technique for Assisting Hearing Memory of Patrol Worker
- Constructing Public Discourse with Ethnographic/SMS "Texts"
- A Customer Satisfaction Evaluation Model for Mobile Internet Services
- Designing Adaptive Mobile Applications: Abstract Components and Composite Behaviors
- Cinematic Techniques for Mobile Presentations
- Using a Mobile Device to Vary the Pace of Search
- Designing Advanced Mobile Applications Examples of UMTS Trial Applications
- iCAMS2: Developing a Mobile Communication Tool Using Location Information and Schedule Information with J2ME
- Understanding and Modeling Physical Environments for Mobile Location Aware Information Services
- SmartLibrary - Location-Aware Mobile Library Service
- Posters
- The Human Interface in Mobile Applications
- I'm Here!: A Wearable Object Remembrance Support System
- Towards a Framework to Develop Plastic User Interfaces
- Context-Aware Interaction in a Mobile Environment
- Platform Awareness in Dynamic Web User Interfaces Migration
- User Needs for Development of Context Dependent Devices in Mobile Home Care
- Context Information in Mobile Telephony
- Component Model and Programming: A First Step to Manage Human Computer Interaction Adaptation
- Mobile Tele-instruction Using Interactive Augmented Reality
- A Study on the Predicate Prediction Using Symbols in Augmentative and Alternative Communication System
- Electronic Navigation - Some Design Issues
- The Use of Statistically Derived Personas in Modelling Mobile User Populations
- M3I in a Pedestrian Navigation & Exploration System
- Mobile Devices: Opportunities for Users with Special Needs.