Engineering for Human-Computer Interaction 8th IFIP International Conference, EHCI 2001, Toronto, Canada, May 11-13, 2001. Revised Papers /
The papers collected here are those selected for presentation at the Eighth IFIP Conference on Engineering for Human-Computer Interaction (EHCI 2001) held in Toronto, Canada in May 2001. The conference is organized by the International Federation of Information Processing (IFIP) Working Group 2.7 (1...
Συγγραφή απο Οργανισμό/Αρχή: | |
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Άλλοι συγγραφείς: | , |
Μορφή: | Ηλεκτρονική πηγή Ηλ. βιβλίο |
Γλώσσα: | English |
Έκδοση: |
Berlin, Heidelberg :
Springer Berlin Heidelberg : Imprint: Springer,
2001.
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Έκδοση: | 1st ed. 2001. |
Σειρά: | Lecture Notes in Computer Science,
2254 |
Θέματα: | |
Διαθέσιμο Online: | Full Text via HEAL-Link |
Πίνακας περιεχομένων:
- Keynote Speakers
- Aura: Distraction-Free Ubiquitous Computing
- Supporting Casual Interaction Between Intimate Collaborators
- Turning the Art of Interface Design into Engineering
- Software Engineering Methods
- Towards a UML for Interactive Systems
- An Interdisciplinary Approach for Successfully Integrating Human-Centered Design Methods into Development Processes Practiced by Industrial Software Development Organizations
- From Usage Scenarios to Widget Classes
- Evaluating Software Architectures for Usability
- Formal Methods
- Interactive System Safety and Usability Enforced with the Development Process
- Detecting Multiple Classes of User Errors
- Toolkits
- Exploring New Uses of Video with VideoSpace
- Prototyping Pre-implementation Designs of Virtual Environment Behaviour
- QTk - A Mixed Declarative/Procedural Approach for Designing Executable User Interfaces
- User Interface Evaluation
- Consistency in Augmented Reality Systems
- Heuristic Evaluation of Groupware Based on the Mechanics of Collaboration
- An Organizational Learning Method for Applying Usability Guidelines and Patterns
- User Interface Plasticity
- Pervasive Application Development and the WYSIWYG Pitfall
- A Unifying Reference Framework for the Development of Plastic User Interfaces
- 3D User Interfaces
- Building User-Controlled 3D Models and Animations for Inherently-3D Construction Tasks: Which Tool, Which Representation?
- Unconstrained vs. Constrained 3D Scene Manipulation
- Input and Output Devices
- Toward Natural Gesture/Speech Control of a Large Display
- An Evaluation of Two Input Devices for Remote Pointing
- Does Multi-modal Feedback Help in Everyday Computing Tasks?
- Mobile Interaction
- Information Sharing with Handheld Appliances
- Dynamic Links for Mobile Connected Context-Sensitive Systems
- Mobile Collaborative Augmented Reality: The Augmented Stroll
- Context Sensitive Interaction
- Modelling and Using Sensed Context Information in the Design of Interactive Applications
- Delivering Adaptive Web Content Based on Client Computing Resources
- How Cultural Needs Affect User Interface Design?.