Recent Advances in Visual Information Systems 5th International Conference, VISUAL 2002 Hsin Chu, Taiwan, March 11-13, 2002. Proceedings /

Visualinformationsystemsareinformationsystemsforvisualcomputing.Visual computing is computing on visual objects. Some visual objects such as images are inherently visual in the sense that their primary representation is the visual representation.Somevisualobjectssuchasdatastructuresarederivativelyvi...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Άλλοι συγγραφείς: Chang, Shi-Kuo (Επιμελητής έκδοσης, http://id.loc.gov/vocabulary/relators/edt), Chen, Zen (Επιμελητής έκδοσης, http://id.loc.gov/vocabulary/relators/edt), Lee, Suh-Yin (Επιμελητής έκδοσης, http://id.loc.gov/vocabulary/relators/edt)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2002.
Έκδοση:1st ed. 2002.
Σειρά:Lecture Notes in Computer Science, 2314
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
Περιγραφή
Περίληψη:Visualinformationsystemsareinformationsystemsforvisualcomputing.Visual computing is computing on visual objects. Some visual objects such as images are inherently visual in the sense that their primary representation is the visual representation.Somevisualobjectssuchasdatastructuresarederivativelyvisual in the sense that their primary representation is not the visual representation, but can be transformed into a visual representation. Images and data structures are the two extremes. Other visual objects such as maps may fall somewhere in between the two. Visual computing often involves the transformation from one type of visual objects into another type of visual objects, or into the same type of visual objects, to accomplish certain objectives such as information reduction, object recognition, and so on. In visual information systems design it is also important to ask the foll- ing question: who performs the visual computing? The answer to this question determines the approach to visual computing. For instance it is possible that primarily the computer performs the visual computing and the human merely observes the results. It is also possible that primarily the human performs the visual computing and the computer plays a supporting role. Often the human and the computer are both involved as equal partners in visual computing and there are visual interactions. Formal or informal visual languages are usually needed to facilitate such visual interactions.
Φυσική περιγραφή:XII, 328 p. online resource.
ISBN:9783540459255
ISSN:0302-9743 ;
DOI:10.1007/3-540-45925-1