Advances in Visual Computing Second International Symposium, ISVC 2006 Lake Tahoe, NV, USA, November 6-8, 2006 Proceedings, Part I /
It is with great pleasure that we welcome you all to the proceedings of the 2nd InternationalSymposiumonVisualComputing(ISVC2006)heldinLakeTahoe. Followinga successfulmeeting lastyear,wewitnesseda muchstrongerandmore productive event this year. ISVC o?ers a common umbrella for the four main areas of...
Συγγραφή απο Οργανισμό/Αρχή: | |
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Άλλοι συγγραφείς: | , , , , , , , , , , , |
Μορφή: | Ηλεκτρονική πηγή Ηλ. βιβλίο |
Γλώσσα: | English |
Έκδοση: |
Berlin, Heidelberg :
Springer Berlin Heidelberg,
2006.
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Σειρά: | Lecture Notes in Computer Science,
4291 |
Θέματα: | |
Διαθέσιμο Online: | Full Text via HEAL-Link |
Πίνακας περιεχομένων:
- Activity Recognition Via Classification Constrained Diffusion Maps
- Generating and Updating Textures for a Large-Scale Environment
- Planar Surface Detection in Image Pairs Using Homographic Constraints
- Robust Quality-Scalable Transmission of JPEG2000 Images over Wireless Channels Using LDPC Codes
- A Novelty Detection Approach for Foreground Region Detection in Videos with Quasi-stationary Backgrounds
- Procedural Image Processing for Visualization
- Tracking of Individuals in Very Long Video Sequences
- A Natural Interface for Sign Language Mathematics
- A Novel Gait Recognition Method Via Fusing Shape and Kinematics Features
- Illumination Normalization for Color Face Images
- Real-Time Detection of Out-of-Plane Objects in Stereo Vision
- Stereo Imaging with Uncalibrated Camera
- Global Hand Pose Estimation by Multiple Camera Ellipse Tracking
- Vision-Based Self-localization of Autonomous Guided Vehicle Using Landmarks of Colored Pentagons
- An Automated System for Contact Lens Inspection
- Efficient Motion Search in Large Motion Capture Databases
- Real-Time Rendering of Light Shafts on GPU
- Learning the Stylistic Similarity Between Human Motions
- Effects of Layer Partitioning in Collaborative 3D Visualizations
- GPU-Based Active Contour Segmentation Using Gradient Vector Flow
- Active Single Landmark Based Global Localization of Autonomous Mobile Robots
- Iterative Estimation of 3D Transformations for Object Alignment
- Temporal Alignment of Time Varying MRI Datasets for High Resolution Medical Visualization
- Physically Interacting with Four Dimensions
- Low Level Moving-Feature Extraction Via Heat Flow Analogy
- Shape Tracking and Registration for 4D Visualization of MRI and Structure
- History Trees as Descriptors of Macromolecular Structures
- Fusing Features in Direct Volume Rendered Images
- Binocular Uncalibrated Photometric Stereo
- Empirical Evaluation of a Visual Interface for Exploring Message Boards
- Direct Estimation of the Stereo Geometry from Monocular Normal Flows
- Singular Value Decomposition-Based Illumination Compensation in Video
- Facial Expression Transformations for Expression-Invariant Face Recognition
- A High-Speed Parallel Architecture for Stereo Matching
- Light Simulation in a Distributed Driving Simulator
- Self-adaptive RBF Neural Networks for Face Recognition
- An Improved Representation of Junctions Through Asymmetric Tensor Diffusion
- Accurate Extraction of Reciprocal Space Information from Transmission Electron Microscopy Images
- GPU Accelerated Isosurface Extraction on Tetrahedral Grids
- Enhancing Information on Large Scenes by Mixing Renderings
- Auto-focusing in Extreme Zoom Surveillance: A System Approach with Application to Faces
- Trifocal Transfer Based Novel View Synthesis for Micromanipulation
- Simulation of Diabetic Retinopathy Neovascularization in Color Digital Fundus Images
- Mesh Optimisation Using Edge Information in Feature-Based Surface Reconstruction
- Finite Sample Bias of Robust Scale Estimators in Computer Vision Problems
- Flexible Segmentation and Smoothing of DT-MRI Fields Through a Customizable Structure Tensor
- Using Visualizations to Support Design and Debugging in Virtual Reality
- Strategies for Part-Based Shape Analysis Using Skeletons
- Automatic Learning of Articulated Skeletons from 3D Marker Trajectories
- Real Time Hand Gesture Recognition Including Hand Segmentation and Tracking
- Physically-Based Real-Time Diffraction Using Spherical Harmonics
- 3D Segmentation of Mammospheres for Localization Studies
- Viewpoint Selection for Angiographic Volume
- Recognizing Action Primitives in Complex Actions Using Hidden Markov Models
- Polyhedrization of Discrete Convex Volumes
- Automatic Camera Calibration and Scene Reconstruction with Scale-Invariant Features
- Surface Fitting to Curves with Energy Control
- Blob Tracking with Adaptive Feature Selection and Accurate Scale Determination
- Self-Calibration with Two Views Using the Scale-Invariant Feature Transform
- Improved Face Recognition Using Extended Modular Principal Component Analysis
- Shape Reconstruction by Line Voting in Discrete Space
- Characterization of the Closest Discrete Approximation of a Line in the 3-Dimensional Space
- Margin Maximizing Discriminant Analysis for Multi-shot Based Object Recognition
- A Novel 3D Statistical Shape Model for Segmentation of Medical Images
- Scale Consistent Image Completion
- EXDRAP: An Extended Dead Reckoning Architectural Pattern for the Development of Web-Based DVE Applications
- Optimal Parameterizations of Bézier Surfaces
- Constrained Delaunay Triangulation Using Delaunay Visibility
- Immersing Tele-operators in Collaborative Augmented Reality
- GrayCut – Object Segmentation in IR-Images
- Unsupervised Clustering of Shapes
- Markerless Pose Tracking for Augmented Reality
- Lip Detection Using Confidence-Based Adaptive Thresholding
- Optic Flow Integration at Multiple Spatial Frequencies – Neural Mechanism and Algorithm
- A Critical Appraisal of the Box Counting Method to Assess the Fractal Dimension of Tree Crowns
- 3D Surface Reconstruction and Registration for Image Guided Medialization Laryngoplasty
- Vision-Based User Interfaces for Health Applications: A Survey
- Multiple Hypothesis Target Tracking Using Merge and Split of Graph’s Nodes
- Understanding 3D Emotions Through Compact Anthropometric Autoregressive Models
- Graph-Based Multi-resolution Temporal-Based Face Reconstruction
- Web-Based Interface for the Visualization of Microarray Data
- 3D and Texture Modelling of Precolombian Objects
- Segmentation of Triangular Meshes Using Multi-scale Normal Variation
- Integration of Multiple Methods for Class and Specific Object Recognition
- An Efficient Photon Mapping Algorithm for Rendering Light-Emitting Fluids
- Face Recognition Using 2D and 3D Multimodal Local Features
- Adaptive Background Generation for Video Object Segmentation
- Omnidirectional Camera Calibration and 3D Reconstruction by Contour Matching
- Real-Time GPU-Based Simulation of Dynamic Terrain
- High-Resolution Video from Series of Still Photographs.