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03728nam a2200577 4500 |
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978-3-540-48957-3 |
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DE-He213 |
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20191024041536.0 |
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cr nn 008mamaa |
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121227s1999 gw | s |||| 0|eng d |
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|a 9783540489573
|9 978-3-540-48957-3
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|a 10.1007/3-540-48957-6
|2 doi
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|a QA76.9.A43
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|a UMB
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|a COM051300
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|a 005.1
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|a Computers and Games
|h [electronic resource] :
|b First International Conference, CG'98 Tsukuba, Japan, November 11-12, 1998 Proceedings /
|c edited by H. Jaap van den Herik, Hiroyuki Iida.
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|a 1st ed. 1999.
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|a Berlin, Heidelberg :
|b Springer Berlin Heidelberg :
|b Imprint: Springer,
|c 1999.
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|a XVIII, 335 p. 122 illus., 7 illus. in color.
|b online resource.
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|a text
|b txt
|2 rdacontent
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|a computer
|b c
|2 rdamedia
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|a online resource
|b cr
|2 rdacarrier
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|a text file
|b PDF
|2 rda
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|a Lecture Notes in Computer Science,
|x 0302-9743 ;
|v 1558
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|a Search and Strategies -- Relevance Cuts: Localizing the Search -- Multi-cut Pruning in Alpha-Beta Search -- A Solution to the GHI Problem for Best-First Search -- Optimal Play against Best Defence: Complexity and Heuristics -- A Speculative Strategy -- An Adversarial Planning Approach to Go -- Learning and Pattern Acquisition -- First Results from Using Temporal Difference Learning in Shogi -- From Simple Features to Sophisticated Evaluation Functions -- A Two-Step Model of Pattern Acquisition: Application to Tsume-Go -- A Neural Network Program of Tsume-Go -- Distributed Decision Making in Checkers -- Theory -- Game Tree Algorithms and Solution Trees -- A New Heap Game -- Infinite Cyclic Impartial Games -- On the Complexity of Tsume-Go -- Extended Thermography for Multiple Kos in Go -- Go, Tsume-Shogi, and Heian-Shogi -- Computer Go: A Research Agenda -- Estimating the Possible Omission Number for Groups in Go by the Number of n-th Dame -- Relations between Skill and the Use of Terms -- A Survey of Tsume-Shogi Programs Using Variable-Depth Search -- Retrograde Analysis of the KGK Endgame in Shogi: Its Implications for Ancient Heian Shogi.
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|a Algorithms.
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|a Artificial intelligence.
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|a Computer science-Mathematics.
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|a Calculus of variations.
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|a Information technology.
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|a Business-Data processing.
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|a Algorithm Analysis and Problem Complexity.
|0 http://scigraph.springernature.com/things/product-market-codes/I16021
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|a Artificial Intelligence.
|0 http://scigraph.springernature.com/things/product-market-codes/I21000
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650 |
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|a Mathematics of Computing.
|0 http://scigraph.springernature.com/things/product-market-codes/I17001
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650 |
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|a Calculus of Variations and Optimal Control; Optimization.
|0 http://scigraph.springernature.com/things/product-market-codes/M26016
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|a IT in Business.
|0 http://scigraph.springernature.com/things/product-market-codes/522000
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700 |
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|a Herik, H. Jaap van den.
|e editor.
|4 edt
|4 http://id.loc.gov/vocabulary/relators/edt
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700 |
1 |
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|a Iida, Hiroyuki.
|e editor.
|4 edt
|4 http://id.loc.gov/vocabulary/relators/edt
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710 |
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|a SpringerLink (Online service)
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|t Springer eBooks
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|i Printed edition:
|z 9783540657668
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776 |
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|i Printed edition:
|z 9783662213117
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830 |
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|a Lecture Notes in Computer Science,
|x 0302-9743 ;
|v 1558
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856 |
4 |
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|u https://doi.org/10.1007/3-540-48957-6
|z Full Text via HEAL-Link
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912 |
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|a ZDB-2-SCS
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912 |
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|a ZDB-2-LNC
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912 |
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|a ZDB-2-BAE
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|a Computer Science (Springer-11645)
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