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03985nam a22005055i 4500 |
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978-3-540-68020-8 |
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100301s2007 gw | s |||| 0|eng d |
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|a 9783540680208
|9 978-3-540-68020-8
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|a 10.1007/978-3-540-68020-8
|2 doi
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|d GrThAP
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|a TA329-348
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|a TA640-643
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|a TBJ
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|a MAT003000
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|a 519
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|a Applied Graph Theory in Computer Vision and Pattern Recognition
|h [electronic resource] /
|c edited by Abraham Kandel, Horst Bunke, Mark Last.
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264 |
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|a Berlin, Heidelberg :
|b Springer Berlin Heidelberg,
|c 2007.
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300 |
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|a X, 266 p.
|b online resource.
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|a text
|b txt
|2 rdacontent
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|a computer
|b c
|2 rdamedia
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|a online resource
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|a text file
|b PDF
|2 rda
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|a Studies in Computational Intelligence,
|x 1860-949X ;
|v 52
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|a Applied Graph Theory for Low Level Image Processing and Segmentation -- Multiresolution Image Segmentations in Graph Pyramids -- A Graphical Model Framework for Image Segmentation -- Digital Topologies on Graphs -- Graph Similarity, Matching, and Learning for High Level Computer Vision and Pattern Recognition -- How and Why Pattern Recognition and Computer Vision Applications Use Graphs -- Efficient Algorithms on Trees and Graphs with Unique Node Labels -- A Generic Graph Distance Measure Based on Multivalent Matchings -- Learning from Supervised Graphs -- Special Applications -- Graph-Based and Structural Methods for Fingerprint Classification -- Graph Sequence Visualisation and its Application to Computer Network Monitoring and Abnormal Event Detection -- Clustering of Web Documents Using Graph Representations.
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|a This book will serve as a foundation for a variety of useful applications of graph theory to computer vision, pattern recognition, and related areas. It covers a representative set of novel graph-theoretic methods for complex computer vision and pattern recognition tasks. The first part of the book presents the application of graph theory to low-level processing of digital images such as a new method for partitioning a given image into a hierarchy of homogeneous areas using graph pyramids, or a study of the relationship between graph theory and digital topology. Part II presents graph-theoretic learning algorithms for high-level computer vision and pattern recognition applications, including a survey of graph based methodologies for pattern recognition and computer vision, a presentation of a series of computationally efficient algorithms for testing graph isomorphism and related graph matching tasks in pattern recognition and a new graph distance measure to be used for solving graph matching problems. Finally, Part III provides detailed descriptions of several applications of graph-based methods to real-world pattern recognition tasks. It includes a critical review of the main graph-based and structural methods for fingerprint classification, a new method to visualize time series of graphs, and potential applications in computer network monitoring and abnormal event detection.
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650 |
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|a Engineering.
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650 |
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|a Artificial intelligence.
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650 |
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|a Applied mathematics.
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650 |
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|a Engineering mathematics.
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650 |
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|a Engineering.
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650 |
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|a Appl.Mathematics/Computational Methods of Engineering.
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650 |
2 |
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|a Artificial Intelligence (incl. Robotics).
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700 |
1 |
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|a Kandel, Abraham.
|e editor.
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700 |
1 |
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|a Bunke, Horst.
|e editor.
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700 |
1 |
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|a Last, Mark.
|e editor.
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710 |
2 |
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|a SpringerLink (Online service)
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773 |
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|t Springer eBooks
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776 |
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8 |
|i Printed edition:
|z 9783540680192
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830 |
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|a Studies in Computational Intelligence,
|x 1860-949X ;
|v 52
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856 |
4 |
0 |
|u http://dx.doi.org/10.1007/978-3-540-68020-8
|z Full Text via HEAL-Link
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912 |
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|a ZDB-2-ENG
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950 |
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|a Engineering (Springer-11647)
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