Advanced Intelligent Paradigms in Computer Games
This book presents a sample of the most recent research concerning the application of computational intelligence techniques and internet technology in computer games. The contents include: COMMONS GAME in intelligent environment Adaptive generation of dilemma-based interactive narratives Computation...
Συγγραφή απο Οργανισμό/Αρχή: | |
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Άλλοι συγγραφείς: | , , |
Μορφή: | Ηλεκτρονική πηγή Ηλ. βιβλίο |
Γλώσσα: | English |
Έκδοση: |
Berlin, Heidelberg :
Springer Berlin Heidelberg,
2007.
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Σειρά: | Studies in Computational Intelligence,
71 |
Θέματα: | |
Διαθέσιμο Online: | Full Text via HEAL-Link |
Πίνακας περιεχομένων:
- COMMONS GAME Made More Exciting by an Intelligent Utilization of the Two Evolutionary Algorithms
- Adaptive Generation of Dilemma-based Interactive Narratives
- Computational Intelligence in Racing Games
- Evolutionary Algorithms for Board Game Players with Domain Knowledge
- The ChessBrain Project — Massively Distributed Chess Tree Search
- Designing and Developing Electronic Market Games
- EVE's Entropy: A Formal Gauge of Fun in Games
- Capturing Player Enjoyment in Computer Games.