Advanced Intelligent Paradigms in Computer Games

This book presents a sample of the most recent research concerning the application of computational intelligence techniques and internet technology in computer games. The contents include: COMMONS GAME in intelligent environment Adaptive generation of dilemma-based interactive narratives Computation...

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Bibliographic Details
Corporate Author: SpringerLink (Online service)
Other Authors: Baba, Norio (Editor), Jain, Lakhmi C. (Editor), Handa, Hisashi (Editor)
Format: Electronic eBook
Language:English
Published: Berlin, Heidelberg : Springer Berlin Heidelberg, 2007.
Series:Studies in Computational Intelligence, 71
Subjects:
Online Access:Full Text via HEAL-Link
Table of Contents:
  • COMMONS GAME Made More Exciting by an Intelligent Utilization of the Two Evolutionary Algorithms
  • Adaptive Generation of Dilemma-based Interactive Narratives
  • Computational Intelligence in Racing Games
  • Evolutionary Algorithms for Board Game Players with Domain Knowledge
  • The ChessBrain Project — Massively Distributed Chess Tree Search
  • Designing and Developing Electronic Market Games
  • EVE's Entropy: A Formal Gauge of Fun in Games
  • Capturing Player Enjoyment in Computer Games.