Fun with Algorithms 4th International Conference, FUN 2007, Castiglioncello, Italy, June 3-5, 2007. Proceedings /

Λεπτομέρειες βιβλιογραφικής εγγραφής
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Άλλοι συγγραφείς: Crescenzi, Pierluigi (Επιμελητής έκδοσης), Prencipe, Giuseppe (Επιμελητής έκδοσης), Pucci, Geppino (Επιμελητής έκδοσης)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2007.
Σειρά:Lecture Notes in Computer Science, 4475
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
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245 1 0 |a Fun with Algorithms  |h [electronic resource] :  |b 4th International Conference, FUN 2007, Castiglioncello, Italy, June 3-5, 2007. Proceedings /  |c edited by Pierluigi Crescenzi, Giuseppe Prencipe, Geppino Pucci. 
264 1 |a Berlin, Heidelberg :  |b Springer Berlin Heidelberg :  |b Imprint: Springer,  |c 2007. 
300 |a X, 273 p.  |b online resource. 
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490 1 |a Lecture Notes in Computer Science,  |x 0302-9743 ;  |v 4475 
505 0 |a On Embedding a Graph in the Grid with the Maximum Number of Bends and Other Bad Features -- Close Encounters with a Black Hole or Explorations and Gatherings in Dangerous Graphs -- Fun with Sub-linear Time Algorithms -- Wooden Geometric Puzzles: Design and Hardness Proofs -- HIROIMONO Is NP-Complete -- Tablatures for Stringed Instruments and Generating Functions -- Knitting for Fun: A Recursive Sweater -- Pictures from Mongolia – Partial Sorting in a Partial World -- Efficient Algorithms for the Spoonerism Problem -- High Spies (or How to Win a Programming Contest) -- Robots and Demons (The Code of the Origins) -- The Traveling Beams Optical Solutions for Bounded NP-Complete Problems -- The Worst Page-Replacement Policy -- Die Another Day -- Approximating Rational Numbers by Fractions -- Cryptographic and Physical Zero-Knowledge Proof Systems for Solutions of Sudoku Puzzles -- Sorting the Slow Way: An Analysis of Perversely Awful Randomized Sorting Algorithms -- The Troubles of Interior Design–A Complexity Analysis of the Game Heyawake -- Drawing Borders Efficiently -- The Ferry Cover Problem -- Web Marshals Fighting Curly Link Farms -- Intruder Capture in Sierpi?ski Graphs -- On the Complexity of the Traffic Grooming Problem in Optical Networks. 
650 0 |a Computer science. 
650 0 |a Software engineering. 
650 0 |a Data structures (Computer science). 
650 0 |a Computers. 
650 0 |a Algorithms. 
650 0 |a Computer science  |x Mathematics. 
650 0 |a Computer graphics. 
650 1 4 |a Computer Science. 
650 2 4 |a Software Engineering/Programming and Operating Systems. 
650 2 4 |a Algorithm Analysis and Problem Complexity. 
650 2 4 |a Data Structures. 
650 2 4 |a Computation by Abstract Devices. 
650 2 4 |a Discrete Mathematics in Computer Science. 
650 2 4 |a Computer Graphics. 
700 1 |a Crescenzi, Pierluigi.  |e editor. 
700 1 |a Prencipe, Giuseppe.  |e editor. 
700 1 |a Pucci, Geppino.  |e editor. 
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830 0 |a Lecture Notes in Computer Science,  |x 0302-9743 ;  |v 4475 
856 4 0 |u http://dx.doi.org/10.1007/978-3-540-72914-3  |z Full Text via HEAL-Link 
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