Persuasive Technology Second International Conference on Persuasive Technology, PERSUASIVE 2007, Palo Alto, CA, USA, April 26-27, 2007, Revised Selected Papers /

Persuasive technology is the general class of technologies that purposefully apply psychological principles of persuasion – principles of credibility, trust, reciprocity, authority and the like – in interactive media, in the service of changing their users’ attitudes and behavior. Only one year ago,...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Άλλοι συγγραφείς: Kort, Yvonne de (Επιμελητής έκδοσης), IJsselsteijn, Wijnand (Επιμελητής έκδοσης), Midden, Cees (Επιμελητής έκδοσης), Eggen, Berry (Επιμελητής έκδοσης), Fogg, B. J. (Επιμελητής έκδοσης)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Berlin, Heidelberg : Springer Berlin Heidelberg, 2007.
Σειρά:Lecture Notes in Computer Science, 4744
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
Πίνακας περιεχομένων:
  • Technology That Motivates Health Behavior
  • Persuasion, Task Interruption and Health Regimen Adherence
  • Promoting Physical Activity Through Internet: A Persuasive Technology View
  • Digital Therapy: The Coming Together of Psychology and Technology Can Create a New Generation of Programs for More Sustainable Behavioral Change
  • Designing Persuasion: Health Technology for Low-Income African American Communities
  • Persuading People with Video Games
  • Fine Tuning the Persuasion in Persuasive Games
  • Captivating Patterns – A First Validation
  • New Form Factors for Persuasive Technology
  • Promoting New Patterns in Household Energy Consumption with Pervasive Learning Games
  • iParrot: Towards Designing a Persuasive Agent for Energy Conservation
  • The Pet Plant: Developing an Inanimate Emotionally Interactive Tool for the Elderly
  • Surrounded by High-Tech Persuasion
  • Distributed User Experience in Persuasive Technology Environments
  • The PerCues Framework and Its Application for Sustainable Mobility
  • Persuasive Technologies Should Be Boring
  • Controlling People by Using Digital Punishment
  • Electronic Monitoring of Offenders: Can a Wayward Technology Be Redeemed?
  • Logical Modeling of Deceptive Negative Persuasion
  • Surveillance, Persuasion, and Panopticon
  • Technology That Motivates Groups to Unify
  • Support Services: Persuading Employees and Customers to Do what Is in the Community’s Best Interest
  • Improving Cross-Cultural Communication Through Collaborative Technologies
  • Group Reactions to Visual Feedback Tools
  • Can Brotherhood Be Sold Like Soap...Online? An Online Social Marketing and Advocacy Pilot Study Synopsis
  • How Peers Influence You Online
  • Social Comparisons to Motivate Contributions to an Online Community
  • Can Companies Initiate Positive Word of Mouth? A Field Experiment Examining the Effects of Incentive Magnitude and Equity, and eReferral Mechanisms
  • Source Salience and the Persuasiveness of Peer Recommendations: The Mediating Role of Social Trust
  • New Insights Into Web Persuasion
  • An Examination of the Influence of Involvement Level of Web Site Users on the Perceived Credibility of Web Sites
  • Embedded Persuasive Strategies to Obtain Visitors’ Data: Comparing Reward and Reciprocity in an Amateur, Knowledge-Based Website
  • The Behavior Chain for Online Participation: How Successful Web Services Structure Persuasion
  • Persuasive Agents on the Screen
  • Exploring Persuasive Potential of Embodied Conversational Agents Utilizing Synthetic Embodied Conversational Agents
  • The Importance of Interface Agent Visual Presence: Voice Alone Is Less Effective in Impacting Young Women’s Attitudes Toward Engineering
  • Embodied Agents on a Website: Modelling an Attitudinal Route of Influence
  • Using Digital Images to Persuade
  • Is it Me or Is it what I say? Source Image and Persuasion
  • Digital Television as Persuasive Technology
  • Persuasion Via Mobile Phones
  • The Use of Mobile Phones to Support Children’s Literacy Learning
  • Toward a Systematic Understanding of Suggestion Tactics in Persuasive Technologies
  • Insights Into Persuasion Principles
  • Modelling a Receiver’s Position to Persuasive Arguments
  • Persuasive Recommendation: Serial Position Effects in Knowledge-Based Recommender Systems
  • Perspectives on Persuasive Technology
  • Persuade Into What? Why Human-Computer Interaction Needs a Philosophy of Technology
  • Classical Rhetoric and a Limit to Persuasion
  • Persuasion Theories and IT Design.