Computers and Games 6th International Conference, CG 2008, Beijing, China, September 29 - October 1, 2008. Proceedings /
This book constitutes the refereed proceedings of the 6th International Conference on Computers and Games, CG 2008, held in Beijing, China, in September/October 2008 co-located with the 13th Computer Olympiad and the 16th World Computer-Chess Championship. The 24 revised full papers presented were c...
Συγγραφή απο Οργανισμό/Αρχή: | |
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Άλλοι συγγραφείς: | , , , |
Μορφή: | Ηλεκτρονική πηγή Ηλ. βιβλίο |
Γλώσσα: | English |
Έκδοση: |
Berlin, Heidelberg :
Springer Berlin Heidelberg,
2008.
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Σειρά: | Lecture Notes in Computer Science,
5131 |
Θέματα: | |
Διαθέσιμο Online: | Full Text via HEAL-Link |
Πίνακας περιεχομένων:
- Single-Player Monte-Carlo Tree Search
- Amazons Discover Monte-Carlo
- Monte-Carlo Tree Search Solver
- An Analysis of UCT in Multi-player Games
- Multi-player Go
- Parallel Monte-Carlo Tree Search
- A Parallel Monte-Carlo Tree Search Algorithm
- Using Artificial Boundaries in the Game of Go
- A Fast Indexing Method for Monte-Carlo Go
- An Improved Safety Solver in Go Using Partial Regions
- Whole-History Rating: A Bayesian Rating System for Players of Time-Varying Strength
- Frequency Distribution of Contextual Patterns in the Game of Go
- A New Proof-Number Calculation Technique for Proof-Number Search
- About the Completeness of Depth-First Proof-Number Search
- Weak Proof-Number Search
- Cognitive Modeling of Knowledge-Guided Information Acquisition in Games
- Knowledge Inferencing on Chinese Chess Endgames
- Learning Positional Features for Annotating Chess Games: A Case Study
- Extended Null-Move Reductions
- GTQ: A Language and Tool for Game-Tree Analysis
- Probing the 4-3-2 Edge Template in Hex
- The Game of Synchronized Domineering
- A Retrograde Approximation Algorithm for Multi-player Can’t Stop
- AWT: Aspiration with Timer Search Algorithm in Siguo.